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Work in progress: bows, new targeting system, overkill effect, bug fixes

German translation available here Hello everyone ! For today’s news I wanted to keep you updated on some features and additions to the game we’re currently developing. First of all, hang tight… BOWS! You’ve been asking them for a while […]



Hello everyone ! Here is the changelog for the hotfix applied today. GENERAL Fixed various crashes. Fixed a crash occurring when hovering the mouse over some high rank enemies. Fixed a item dupe using a shield and a crossbow. VISUALS […]


Welcoming new arrivals,, and tiny preview of what’s to come !

Hello everyone ! [German translation] First of all we would like to address a big welcome and a huge thank you to all the players who have joined us these last few days and support Wolcen: Lords of Mayhem. We […]


Wolcen Team interview: Nyhlus, Gameplay programmer

You know him as Nyhlus on the Wolcen Discord server, he’s one of the programmers for Wolcen: Lords of Mayhem. Today, I invite you to know a little more about him and his work at Wolcen Studio.   Hello Nyhlus […]


2018 Roadmap for Wolcen

Hello everyone ! The last year has been significantly important for the development and the evolution of Wolcen. From version 0.3.5 to we released a dozen patches and pushes at least as many hotfixes. 2017 was about giving our […]


Update Hotfixes and public release of update

Hello everyone ! Following the experimental version of patch, and thanks to the great help of our Community and the hard work of our developers, we are now ready to release the update for everyone. The update brings […]


Update Character Sheet revamp, Maleficient, Assassin, Pistols, Gems, Archivist…

Hello everyone ! This update is temporarily in experimental mode on Steam. To access the branch:  Go into game properties. Beta tab, and opt in. First news is:  Fresh start ! The major changes applied by this patch required us to […]


Upcoming patch Guns and Maleficient Fate

Hello everyone ! The patch is coming very soon, and with it, new cool features that we wish to introduce in today’s devblog before we release the full patch note. Let’s talk about one you probably already know of, and […]


Attributes refactor and new Character Sheet

Hello everyone ! As you well know, Wolcen allows you to be totally free in the development of your character and doesn’t make you chose between predefined classes. We want to keep that philosophy, and expand the interest of every […]


Work In Progress: Sockets and Gems

Hi everyone! While work on update is progressing at a rapid pace, many of its features are still being worked on or finalized. Today, I’d like to present a highly requested feature (and staple of the Hack and Slash […]