Blog Right Sidebar

Apr
26

Work In Progress: Quests system

My name is and I am Gameplay and Rendering programmer here at Wolcen Studio, but you may know me as Nyhlus on the game’s Discord and our Steam forums. I have worked on Wolcen : Lords of Mayhem for over […]

Apr
21

Meet the team !

is made in Nice, France by a team of 13. People came from all over the country to be a part of the team, and all the available space is now filled in the office ! Our office is sectioned […]

Apr
07

Update 0.4.0: Active skills tree, Cloud mode, Daily Dungeon and more!

Hi everyone ! With this update, we are introducing the “Cloud mode”. In this mode, your save data (character, chest, house…) will be stored on our servers. You can still play in offline mode (with everything stored on your harddrive […]

Mar
28

Wolcen Early Access anniversary!

Hi everyone ! Today is a special day for us, as it marks the one-year anniversary of Wolcen’s Early Access launch. To celebrate, we’ll take a look back at the origins of Wolcen, up to all the content that has […]

Mar
10

Work In Progress: Active Skill Trees

Hi everyone ! As you can see in the video, it is possible to level-up a skill to level 25. Skill that are slotted in your action bar will receive a portion of your experience points, and their characteristics will […]

Feb
24

Update 0.3.7 : Skull Crusher, new armors and more !

Hi everyone ! Update 0.3.7 has been deployed ! A new monster is awaiting in the grass fields, the mighty Skull Crusher. We’ve already revealed some of his moves in a previous devblog and you can now fight against him […]

Feb
13

Patch 0.3.6 – Mage Staves and Hit Animations!

Hi everyone ! Today we are releasing update 0.3.6, which finally brings Mage Staves to the game ! Each Staff comes in four variety, depending on its elemental type. As you’ll see, each element has a different attack style ! […]

Feb
13

The monsters of Wolcen: Part 2

Hi everyone ! In one of the previous article, we showcased one of the new monster that were being designed, the Ghoul. This time we’d like you to meet the Skull Crusher ! And we made sure the big guy […]

Feb
01

Work in Progress: Play Online

Hi everyone ! In today’s devblog, we are going to talk about one of our most awaited feature: multiplayer and the play online mode. A lot of work have been done in the past few months on the network side […]

Jan
24

Update 0.3.5 : New Potions, unlocked Skill slots, new DoTs and more !

Hi everyone ! The team is now ready to deliver the first update of 2017 ! Patch 0.3.5 brings new gameplay features, bugs fixes, performance improvements and quality of life changes to the game. The merchant will now restock every […]