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Update New Targeting System, new elemental storms and more !

Hi everyone! Since the release of update 0.5, the team has continued working on story content and gameplay features. While we aim to deliver high-quality story and world content, we also need to improve our core gameplay mechanics and ensure […]


Work In Progress: Targeting and Input Buffering

Hi everyone ! Lucas here, back at the devblog writing desk ! Today, we are going to get technical with one of my latest task: improving player controls and targeting system. Controls have been an issue of Wolcen for quite […]


Update 0.5 : New world map, new quests, new monsters and more!

Hi everyone! Update 0.5 is finally here! It may have taken a few late nights, but the team pulled it off and we are very excited to reveal our new world map and questline! The new world map is much […]


Update 0.4.2: Dungeon Minimap, Improved Dash and more !

Hi everyone ! While developing update 0.5, progress has been made on a major feature that many of our players have been requesting for a long time : the minimap ! So here is update 0.4.2, feature a working minimap […]


Work In Progress: Traps

Hi everyone ! My name is Lucas, I am a gameplay, network and UI programmer here at Wolcen Studio and you may know me as Caracole on the game’s Discord and Steam forums. I have been working on Wolcen: Lords […]


Update 0.4.1 : New spells, new shields, force-move and more !

Hi everyone ! While the team is heavily focused on building the world and quests for update 0.5, work has continued toward improving other aspects of the game. This update adds new spells and items to the game, and adds […]


Work In Progress: Quests system

My name is and I am Gameplay and Rendering programmer here at Wolcen Studio, but you may know me as Nyhlus on the game’s Discord and our Steam forums. I have worked on Wolcen : Lords of Mayhem for over […]


Meet the team !

is made in Nice, France by a team of 13. People came from all over the country to be a part of the team, and all the available space is now filled in the office ! Our office is sectioned […]


Update 0.4.0: Active skills tree, Cloud mode, Daily Dungeon and more!

Hi everyone !   With this update, we are introducing the “Cloud mode”. In this mode, your save data (character, chest, house…) will be stored on our servers. You can still play in offline mode (with everything stored on your […]


Wolcen Early Access anniversary!

Hi everyone ! Today is a special day for us, as it marks the one-year anniversary of Wolcen’s Early Access launch. To celebrate, we’ll take a look back at the origins of Wolcen, up to all the content that has […]