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A small announcement regarding patching schedule

Hi everyone! As you may have noticed Wolcen Studio has been working hard for the past year and a half, releasing as much content as we could despite our team being very small in size. We’ve transformed the game landscape […]


Update Signature Skills, new skill types, new uniques and more!

Hi everyone! After being introduced in the last devblog, the first 7 Signature skills are now usable in the game. You can find an extended presentation of this new feature in our devblog To go along with them, all the PST […]


Work In Progress: Signature skills

Hi everyone, I’m Hadrien and today I want to talk a little about our new Signature skills system, which is coming next update. Since most in-game help and tutorials are currently missing, I thought I would give you a quick overview […]


Update New Targeting System, new elemental storms and more !

Hi everyone! Since the release of update 0.5, the team has continued working on story content and gameplay features. While we aim to deliver high-quality story and world content, we also need to improve our core gameplay mechanics and ensure […]


Work In Progress: Targeting and Input Buffering

Hi everyone ! Lucas here, back at the devblog writing desk ! Today, we are going to get technical with one of my latest task: improving player controls and targeting system. Controls have been an issue of Wolcen for quite […]


Update 0.5 : New world map, new quests, new monsters and more!

Hi everyone! Update 0.5 is finally here! It may have taken a few late nights, but the team pulled it off and we are very excited to reveal our new world map and questline! The new world map is much […]


Update 0.4.2: Dungeon Minimap, Improved Dash and more !

Hi everyone ! While developing update 0.5, progress has been made on a major feature that many of our players have been requesting for a long time : the minimap ! So here is update 0.4.2, feature a working minimap […]


Work In Progress: Traps

Hi everyone ! My name is Lucas, I am a gameplay, network and UI programmer here at Wolcen Studio and you may know me as Caracole on the game’s Discord and Steam forums. I have been working on Wolcen: Lords […]


Update 0.4.1 : New spells, new shields, force-move and more !

Hi everyone ! While the team is heavily focused on building the world and quests for update 0.5, work has continued toward improving other aspects of the game. This update adds new spells and items to the game, and adds […]


Work In Progress: Quests system

My name is and I am Gameplay and Rendering programmer here at Wolcen Studio, but you may know me as Nyhlus on the game’s Discord and our Steam forums. I have worked on Wolcen : Lords of Mayhem for over […]