Update 0.2.7 : Character Customization !
Hi everyone !
Today is update day, and we’re excited to bring you Character Customization ! From now on you’ll be able to change how your character looks during the character creation process.
We’ve prepared a short video showcasing the character customization window. Please take a look :
We’ve also decompressed the game’s files, which increases the file size of the game but should decrease loading times. Saved games are wiped with this update too.
Here is the complete changelog :
GENERAL:
New: New character customization!
You can now morph your character with following options :
Improved: Shorter loading times. Two short instead of one long. It is also designed for future multiplayer mode.
Fixed: Save reset
ENVIRONMENT:
New: Lighting in character selection (you can rotate it with middle click)
Improved: Many fixes and improvements in the open world
Improved: Lighting optimizations
Fixed: Various fixes in randomly generated dungeons
Fixed: Visual particle mess on login screen
Fixed: Red placeholder balls
Fixed: View distance of stairs
Fixed: Player chest in dungeons
IA:
Improved: Improved IA for quest companion – they now randomly pick a target and attacks it until it dies. Companion will only reconsider its target if it collides with another enemy.
UI:
New: New UI for the character selection !
New: Introduction logos
Improved: Portrait icon
Improved: Reworked reward window
Fixed: Text dialogs displayed over the head of characters now has its intended duration
Fixed : some skills were overlapping themselves in the Active skills window under Brutality category
New: The character selection screen now display the current quest of the player instead of “unknown location”
Fixed : The name of the character is now correctly shown in the character sheet (instead of “Dude”)
Modified: The minimap is now always on the top right of the screen (especially for 21/9)
GAMEPLAY:
Fixed: Erratic movement
Fixed: A glitch where you could unlimitedly use skill books
Fixed: Rings are now properly saved/loaded
Fixed: Restored 3 missing weapons
Fixed: Character no longer run to a random location after revive
Fixed: Quests bugs
New: Added Ranged tab in the skill selection menu
New: Added Blood Ammo spell
Modified: Reduced drop chance on rings and amulets
Modified: Butcher will now enrage when at 50% health
Modified: Kamikaze will explode when killed
Fixed: “Rage Increased” passive should now work as intended
New: New attacks for the Skeleton Overlord
Fixed: Skill overleveling
Improved : Damage, Armor, Health, Stamina, Rage, Dodge, Crits ands stats calculation (on the way to a global rework).
Fixed : The frozen snare trap of orc Warlock doesn’t totally freeze the player anymore
Modified: Ammo spells will now reserve a portion of the player’s resources
Fixed : Critical chances are now properly applied
Fixed : Critical chances are now re-rolled for cleave hits if the original hit was critical
Fixed : Rage generation with melee hits now works properly, depending on the cleave factor of hits
Modified: Increased the gold reward for killing the Skeleton Overlord
Modified: Doubled dodge time during a dodgeroll
Modified: some affixes like CDR cannot roll on all armor parts
Modified: +percent and +pts affixes for the same stat cannot roll on the same item
Modified: Removed the slowing totems on the Orc Champion
Modified: Removed the Bone Crush spell form the loot tables
AUDIO:
Fixed: multiple musics at the same time (that was super annoying)
CHARACTERS:
New: Male character for character customization !
New: Peasant clothes for player
New: New armor for Orcs
Improved: Templars & Templars armors for player
ANIMATION:
Modified: Animations for new character male
LOCALIZATION:
Minor text fixes
Known issue: sometimes, your equipment won’t have the right size, a simple restart the character should fix it.
We can’t wait to see your characters ! See you on the forums !
Replies: 0
Created: 7 years, 7 months ago
Category: Announcements