Toggle Original Post

What you guys who are against Seasons dont understand ist that you are the minority by a big chunk !
you are probably outnumberd like 1-100... in terms of of people who do not want seasons vs people who want seasons.

1120h in D3 and 490h in PoE and i have never played a second non Season since Seasons came out in D3 and PoE.
PoE is at al all-time success since it has completely new content every season.
Seasons is the only reason PoE keeps growing.

Every League for ~ 2 years now i play the first 10-14 days ~30h Diablo3 then change to PoE and do ~ 70h


Sunday evening was a new all-time low (since release) in 24h peak players for Wolcen.
Its only 11k Players left from 130K peak few days after release.
I , too havent touched the game in maybe 5 days.

Why ?
Because there is nothing more to do in this game after my ~ 40h
I dont even care too much about the bugs and imbalance.... my main concern is i dont want to run the same 6 maps with the same 5 mobtypes over and over again just to get the same items but all numbers are higher.

I have done this for ~ 18h allready and i dont want to do this anymore.
without Seasons no game will stay alive

Created: 2 months, 1 week ago

Thanks for the feedback,

Personally I would rather add to the endgame content as I feel this is something you created that is unique. Leagues will feel copy and paste to me and as someone that has a full time job and family life with limited time to play I fear that I won't be interested in Leagues, as the leveling to 90 takes too long.

Basically I would recommend do both, some players enjoy the whole seasons and league mechanic and others are happy with 1 character and endless goals and content.

Created: 2 months, 1 week ago

What you guys who are against Seasons dont understand ist that you are the minority by a big chunk !
you are probably outnumberd like 1-100... in terms of of people who do not want seasons vs people who want seasons.

1120h in D3 and 490h in PoE and i have never played a second non Season since Seasons came out in D3 and PoE.
PoE is at al all-time success since it has completely new content every season.
Seasons is the only reason PoE keeps growing.

Every League for ~ 2 years now i play the first 10-14 days ~30h Diablo3 then change to PoE and do ~ 70h


Sunday evening was a new all-time low (since release) in 24h peak players for Wolcen.
Its only 11k Players left from 130K peak few days after release.
I , too havent touched the game in maybe 5 days.

Why ?
Because there is nothing more to do in this game after my ~ 40h
I dont even care too much about the bugs and imbalance.... my main concern is i dont want to run the same 6 maps with the same 5 mobtypes over and over again just to get the same items but all numbers are higher.

I have done this for ~ 18h allready and i dont want to do this anymore.
without Seasons no game will stay alive

lordad8585 Original Comment

your 1-100 ratio is a wild guess.

It's great you enjoy it! and certainly more players... but if the current base for leagues or seasons is greater is partly because it's almost the only option right now. Many players don't do POE or D3 because of it and they simply don't play it. These are most of the players that switch or want to switch to new games (like wolcen for example)

if both options are available... i wonder what the ratio would be. But again, if you enjoy it.. i hope wolcen has the luxury and possibility of satisfying both camps :)

Created: 2 months, 1 week ago

What you guys who are against Seasons dont understand ist that you are the minority by a big chunk !
you are probably outnumberd like 1-100... in terms of of people who do not want seasons vs people who want seasons.

1120h in D3 and 490h in PoE and i have never played a second non Season since Seasons came out in D3 and PoE.
PoE is at al all-time success since it has completely new content every season.
Seasons is the only reason PoE keeps growing.

Every League for ~ 2 years now i play the first 10-14 days ~30h Diablo3 then change to PoE and do ~ 70h


Sunday evening was a new all-time low (since release) in 24h peak players for Wolcen.
Its only 11k Players left from 130K peak few days after release.
I , too havent touched the game in maybe 5 days.

Why ?
Because there is nothing more to do in this game after my ~ 40h
I dont even care too much about the bugs and imbalance.... my main concern is i dont want to run the same 6 maps with the same 5 mobtypes over and over again just to get the same items but all numbers are higher.

I have done this for ~ 18h allready and i dont want to do this anymore.
without Seasons no game will stay alive

lordad8585 Original Comment

Here people want to see a different game and not POE with D3, if you do not understand, although you only have guesses and no more!

Created: 2 months, 1 week ago

Think about leagues. The best way to Testing new features and content is through a "Saison" mechanic. The best for WolcenStudios to work hand ind hand with us, the Wolcen Community so far.

I think we will get a 4 Act with 1.1.0, and many new Options that we can test through and help our Studio to make the Game we like to play.

Thank you Wolcen Studios.


P.S. i hope we get 1.0.1.0 Patch today, with Left Mouse Button in full functionality.



Ah by the way, They already done something with Unique Items. The ItemLevel grow up.
Yesterday I found

The O’Maley’s Lucky Belt
Required level: 20
Bonus:
+13% Status Ailment Chance Score
+13% Dodge Chance Score
+20 to All Attributes
+12% Attacks Critical Hit Chance Score
+14% Spells Critical Hit Chance Score
+40 Magic Find

, but i found ii with Item Level 51
-Screenshot -> https://ibb.co/h1mWSwn

Required level: 35

Bonus:
+20% Status Ailment Chance Score
+20% Dodge Chance Score
+20 to All Attributes
+15% Attacks Critical Hit Chance Score
+20% Spells Critical Hit Chance Score
+40 Magic Find

Here is the Screenshot for you:
https://ibb.co/h1mWSwn

I am really happy that there are some "hidden" thing In Game, but we need to take an eye on them.

(Edited 2 months, 1 week ago)

Created: 2 months, 1 week ago

Propose a do vote, who for or against to every League create a new individual, I personally against such a system!

Created: 2 months, 1 week ago

Here people want to see a different game and not POE with D3, if you do not understand, although you only have guesses and no more!

NigrumKaiser Original Comment

I understand that some people dont like seasons.

But what i dont understand is why you change game instead of continuing to play in standard / non Season ?

How can you be against additional content that takes away nothing from the current game but adds a lot of optional gaming experience. (that you dont have to do)

Its like going to the cinema and you get offerd free choice bewteen watching a movie in 3d or in standard .
In case you dont like 3d just watch in standard....

But people here complain since they dont want to have free additional options >_<
A+ logic

(Edited 2 months, 1 week ago)

Created: 2 months, 1 week ago

Z --- brain
People do not want to rest against an artificial ceiling (at the level of a portal or a character). They do not want to start the game with a new character again and again
What will the game offer to those who will not go to play the league? Cap by gear and level 187 of the portal, which now takes 3-4 minutes.

Created: 2 months, 1 week ago

Might wanna fix the duping of items and currency first before releasing a NEW LEAGUE ... People already sold items worth thousands of $$ on shady sites and are still doing it ... some have 10 or more accounts even.

Created: 2 months, 1 week ago

What you guys who are against Seasons dont understand ist that you are the minority by a big chunk !
you are probably outnumberd like 1-100... in terms of of people who do not want seasons vs people who want seasons.

1120h in D3 and 490h in PoE and i have never played a second non Season since Seasons came out in D3 and PoE.
PoE is at al all-time success since it has completely new content every season.
Seasons is the only reason PoE keeps growing.

Every League for ~ 2 years now i play the first 10-14 days ~30h Diablo3 then change to PoE and do ~ 70h


Sunday evening was a new all-time low (since release) in 24h peak players for Wolcen.
Its only 11k Players left from 130K peak few days after release.
I , too havent touched the game in maybe 5 days.

Why ?
Because there is nothing more to do in this game after my ~ 40h
I dont even care too much about the bugs and imbalance.... my main concern is i dont want to run the same 6 maps with the same 5 mobtypes over and over again just to get the same items but all numbers are higher.

I have done this for ~ 18h allready and i dont want to do this anymore.
without Seasons no game will stay alive

lordad8585 Original Comment

You claim those who prefer not to have seasons are in the minority, but on what grounds. Of those who do play that stuff in D3 and PoE, certainly not all of them love that model. Some probably don't care either way, and I also expect some to not like it at all but put up with it because that's what these games revolve around. That does not mean a majority absolutely wants these systems, nor that it is supposed to be the norm for ARPGs.

Indeed not all ARPGs follow that model, in particular the Torchlight series and Grim Dawn.

Now I do think there is room for both approaches indeed, but not within the same game. So it's fine that some ARPGs do seasons, and others don't. However, what is not fine is to release as one thing, then transform into the other.

Now onto the last part of your post, I share those very concerns. The same few predefined maps do get stale, but seasons won't solve that. You'd just be levelling a new character from scratch through that same handful of maps possibly - and if not, if the devs do deliver new and interesting maps and content, then seasons also are not necessary to have those maps and that content.

Created: 2 months, 1 week ago

I understand that some people dont like seasons.

But what i dont understand is why you change game instead of continuing to play in standard / non Season ?

How can you be against additional content that takes away nothing from the current game but adds a lot of optional gaming experience. (that you dont have to do)

Its like going to the cinema and you get offerd free choice bewteen watching a movie in 3d or in standard .
In case you dont like 3d just watch in standard....

But people here complain since they dont want to have free additional options >_<
A+ logic

lordad8585 Original Comment

The thing is, from experience with those very games who do seasons, those seasons are all there is. Non-seasonal players get mere scraps, the left-overs months later after the season ends, and in the case of D3, even such crucial things as bank tabs are locked behind seasons.

So the problem is not that the seasons provide some additional, optional content, but that they tend to become everything. But even if they don't end up like that, it's not like some content is non-season only and some content is season-only - always it is the seasonal players who get everything and the non-seasonal ones who at best get a small bit of it, at worst nothing at all.

Created: 2 months, 1 week ago

I'll stand by my decision, I dropped the game due to the "balancing" being player side only I mean I can understand you guys weren't happy with Bleeding Edge being the go to skill you'd see on every build, yes, it needed to be nerfed. There were however more changes that resulted in the game becoming more player limited without adjusting the game world around it. Therefore I stand by my decision.

Created: 2 months, 1 week ago

Hello i really like the game.
I hope you add any kind of QOL like group finder, guild dystem, auction or trade system etc

Created: 2 months ago

"You have one big advantage against those big companies out there > Not much to lose!~ So, create NEW stuff outside leagues. It sounds like a copy of a copy you know? :( "
^^interesting point that guy (warcel) made.

If it were me, id consider making some tshirts wit that printed on them, and pass them around the office, so ppl remember Warcel's point, here lol.

nah forreal tho. Theres lots of potential for wolcen - THAT's something i think all of us can agree on. hell, ive said (and heard MANY others say) that exact phrase, repeatedly, for a long time (even alpha/beta). I just hope that 'potential' doesnt turn into more rehashed concepts from other already well-established games (which most of us probably already play anyways). When we get tired of playing, say, pathofexile or something, and want a change of pace; then "wolcen lords of mayhem" probably feels like a more inticing option during these times, vs. "path of wolcen" - feel me? lol.

Anyways. keep it up devs. thx for hanging in with us all, so far. thing's will get there. Probably no games out there really ever 'nail it,' right out of the gate. Takes years, ofc. Whatever happens, I'm sure you all will figure something cool out.

PS - Oh, i forgot!! You guys DID have something waaaaay back in the day (alpha) that i thought was pretty cool and relatively original, imo. I remember players' skills being able to interact with the environment. If i hit a mob wit light/shock dmg, while they were in water... the electricity would hit all the mobs in that same body of water. Cant really think of any poe/diablo-style games (off the top of my head, anyways), that did something like that. There were also LOTS of other cool things in alpha that have since been removed; but ill cap my wall of text here, and just maybe suggest rethinking about adding many of the things you guys took OUT of wolcen. I remember alpha being cool af. might not hurt to go back to your 'roots,' and build on some of those concepts. Just spit balling here. hope it helps

EDIT: sorry... one more thought.
in lieu of original concepts (if - for some reason - no ideas can be come up with)... then, if content must be rehashed; how about reviving concepts that players might currently miss, from other games. Example... d2 was awesome. There were things in d2 that i desperately missed in d3. Whoever decided to remove: Rune words, teleporting fast af (thru walls especially :) ), and inventory charms from d2 to d3 tho... I hope he's/she's no longer calling any shots, in anything their life entails, present day lol. Maybe ppl disagree with me; but the points the same... there's probably cool things that were removed from games that many players miss. all i'm saying is: if you MUST rehash non-original concepts, maybe FIND/DIG/SEARCH for things players miss from their favorite past-games out there, and consider reviving those concepts; rather than implementing concepts that are basically ubiquitous in many games as it is, right now. Another random example... morrowind (ES3). i could make my own spells, there were tons of interesting easter eggs, and lots of other things that game had, that its more recent releases (such as skyrim) just straight up didnt have. If lots of other players for that (or some other) game, share the same desires, then hey - thats demand not being met by supply. so... supply that kinda stuff, maybe (assuming the concept would make sense, to integrate with wolcen (for instance i miss algol from soul calibur 4 and 5, but that doesnt belong in wolcen; bc wolcen's not a fighting game, so "adding algol character" back into Wolcen, doesnt quite fit, if that makes sense lol)). Sorry for rambling. Just more food for thought, is all. i sincerely hope it helps. thx

(Edited 1 month, 4 weeks ago)

Created: 1 month, 4 weeks ago

"You have one big advantage against those big companies out there > Not much to lose!~ So, create NEW stuff outside leagues. It sounds like a copy of a copy you know? :( "
^^interesting point that guy (warcel) made.

If it were me, id consider making some tshirts wit that printed on them, and pass them around the office, so ppl remember Warcel's point, here lol.

nah forreal tho. Theres lots of potential for wolcen - THAT's something i think all of us can agree on. hell, ive said (and heard MANY others say) that exact phrase, repeatedly, for a long time (even alpha/beta). I just hope that 'potential' doesnt turn into more rehashed concepts from other already well-established games (which most of us probably already play anyways). When we get tired of playing, say, pathofexile or something, and want a change of pace; then "wolcen lords of mayhem" probably feels like a more inticing option during these times, vs. "path of wolcen" - feel me? lol.

Anyways. keep it up devs. thx for hanging in with us all, so far. thing's will get there. Probably no games out there really ever 'nail it,' right out of the gate. Takes years, ofc. Whatever happens, I'm sure you all will figure something cool out.

PS - Oh, i forgot!! You guys DID have something waaaaay back in the day (alpha) that i thought was pretty cool and relatively original, imo. I remember players' skills being able to interact with the environment. If i hit a mob wit light/shock dmg, while they were in water... the elec…

Smoke54203 Original Comment

Just now sunk in, actually.... i see move only being bound to left click will be possible. dear god, thank you guys for listening to that suggestion :)

Created: 1 month, 4 weeks ago

All of what you posted here should have been in the works MONTHS before the game was released. Your lack of foresight is killing an already dead playerbase. I'll check back in 2 or 3 years.

Created: 1 month, 4 weeks ago

Hello Developers, Artist and game Creators.

I've just bought the game and I just wanted to let you know I'm really excited with the game so far.
It does has some issues, but I hope you still feel encouraged to improve and develop the game further beacuse I feel it can become a midblowing game.

Thank you for all your effort! And please keep improving the game!

Created: 2 weeks, 5 days ago

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