Blistering Embrace remove all stacks not only 5

Got jewelery that give me 6-12 stacks. I was hoping for 2x blisterijng embrace but in the end it not only doesn't work as also remove leftover stacks that should be on boss/mob.

As of right now game has worse balanance than when released 90% of skills that are not projectile dmg is just not good enough and your journey ends at 163. Only way for late game is just full dps and unless you use shield then 95% of 2hand builds are just straight out bad.

Before i remember there was times people complain about bleeding edge being op but other skills could work also but now any build that put any passive points in defensive it's just to weak.

Replies: 5

Created: 3 years, 3 months ago

Category: Bugs & Issues

i think u might not understand how this passive works
If u applied more stacks than 5 at once, for example 12 stacks, it's consuming all 12 stacksand your hit has 120% more additve dmg from a first layer of damage

Created: 3 years, 3 months ago

[deleted]

Created: 3 years, 3 months ago

i think u might not understand how this passive works
If u applied more stacks than 5 at once, for example 12 stacks, it's consuming all 12 stacksand your hit has 120% more additve dmg from a first layer of damage

besty Original Comment

ok so if i hit with skill for 10k dmg then it does 22k? or is it dmg of burn stack let says 2000x 120%=2400 dmg

(Edited 3 years, 3 months ago)

Created: 3 years, 3 months ago

nope it doest not, cause its 120% of first layer of dmg and its all additive, u have a few layers of dmg
this 120% will be additve with all projectile dmg, material dmg etc etc
its not a multiplier
if u have optimised gear this 120% might give u around 20-30% true dmg, depends of coourse on your gear, passive tree etc, might be less might be more

Damage = WEAPON DMG x SKILL DAMAGE MULTIPLIER x STATS% x 1ST LAYER x 2ND LAYER x TRUE MULTIPLIERS
True Multipliers - Acute Tracking, Frenzied Blows, Dissalowing Vessel, Sparking Dat, Dawn's Pious Striker, Which Time Cannot Heal, Virtuose Stance, Cessation, Curse Stacks %, Mark of Impurity
2nd Layer ("Multiplicative") - Immortal Offering, Undertaker, Beacon for the Lost, Waltzing Smoke, Residual Energy (including Sarisel affixes on jewelry and Macksfesteen Enneract), Skills Additional dmg Bonus
1st Layer ("Additive") - Material dmg, Elemental dmg, Damage, Melee weapon dmg, Projectile dmg, etc

Created: 3 years, 3 months ago

nope it doest not, cause its 120% of first layer of dmg and its all additive, u have a few layers of dmg
this 120% will be additve with all projectile dmg, material dmg etc etc
its not a multiplier
if u have optimised gear this 120% might give u around 20-30% true dmg, depends of coourse on your gear, passive tree etc, might be less might be more

Damage = WEAPON DMG x SKILL DAMAGE MULTIPLIER x STATS% x 1ST LAYER x 2ND LAYER x TRUE MULTIPLIERS
True Multipliers - Acute Tracking, Frenzied Blows, Dissalowing Vessel, Sparking Dat, Dawn's Pious Striker, Which Time Cannot Heal, Virtuose Stance, Cessation, Curse Stacks %, Mark of Impurity
2nd Layer ("Multiplicative") - Immortal Offering, Undertaker, Beacon for the Lost, Waltzing Smoke, Residual Energy (including Sarisel affixes on jewelry and Macksfesteen Enneract), Skills Additional dmg Bonus
1st Layer ("Additive") - Material dmg, Elemental dmg, Damage, Melee weapon dmg, Projectile dmg, etc

besty Original Comment

i'll remove thread later but one more question

Do autoturret with Cone atack mod benefit from archion teachings?

Created: 3 years, 3 months ago

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