Item Attribute "Willpower Regeneration" affects only the Stat "Willpower on hit" also Edit: Boss unkillable

Hi,

i just realized that the all the item attributes for "Willpower Regeneration" do not actually affect it. The Willpower Regeneration in the details of the character sheet stays fixed at 70 all the time. Instead the "Willpower on hit" stat is being enhanced by the same percentage or amount. Its the same for fixed values on Items as well as for gems in sockets.

Although this is kind of off topic: I hope the error lies not within the Name of the attribute but in the code. Playing a mage-type character felt a lot better, when you could actually enhance the regeneration. Since the possibility in the Gates of Fate was reduced by a lot with the major content patch and the Item attribute does not work, I had to rely on a lot of auto attacks and potions to replenish resources during my play through. That was especially annoying when theres a lot of Stuff to evade and only few auto attacks were possible. The fights felt artificially stretched and not very rewarding.

Edit: Just faced a boss in an expedition that was not "killable", partly because of this issue. He was regenerating and also tough if i saw it correctly. While i was dodging and auto attacking to get Willpower he regenerated so much, that in the 5-10 minutes of fighting that i survived, i only managed to reduce him by approximately 1/8 of his total hp.

Keep up the good work!
Cheers :)

Replies: 1

Created: 4 years, 9 months ago

Category: Bugs & Issues

I don't even have a willpower regeneration value in my details section at all, anywhere. That is with a 1-hand weapon and catalyst equipped. However i can confirm that when i equip or unequip an item with the property "+28% willpower regeneration", it is the "willpower on hit" value in details that changes. It seems like the functions of item properties are actually working, it is just the details section and how they change according to the gear we have equipped that seems to be wonky and not working properly.
I also have an item with the property "+21% resource generation" and equipping or unequipping it does not change either my rage on hit or willpower on hit values in my details, so i'm not sure what +% resource generation actually effects. It might be the resource generated by using certain skills, for example sovereign shout states "rage generation: 300" in both the skills window and it's tooltip when hovering over it on my skill bar, but that value also does not change in either place when equiping or unequipping my item with +21% resource generation.

I really really hope that they work on the details and skill tooltip displays at some point so that all item properties update their values accurately and clearly, to make it clear what some of the more vaguely named item properties actually do.

Created: 4 years, 1 month ago

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