Small list of various bugs

Hi,

I've had a playthrough and noticed a few bugs here and there, that I didn't mention in my other thread over in QoL (had a list of different bugs, ideas, etc.).
Here goes:

Passive: Immortal Offering works when first taken, but doesn't work after you exit the game and re-enter. You have to reset passives and take it again to activate.

Some Expeditions don't have enough enemies to summon the boss. Maybe allow a town portal to cancel the Expedition instead of having to quit the game and re-enter (resetting the passives as mentioned above).

When Sadistic Thug dies mid-air, he stops his jump animation and lies down mid-air. I think the same might go for freezing him mid-air.

Enemies and Shrines can spawn inside destructible barrels and such.

Part of the "jungle" map can be entered but is outside the minimap. It's a small patch of raised ground/rock accessible from the south of the patch.

Consuming Embers modifier "Object of Desire" has a missing variable in the tooltip description.
"Fire Damage Buff: Gains an additional of your Damage as Fire Damage."
The same goes for the "Frost Damage Buff" tooltip and probably others if there are more.

The swirling animation of the health globe is spinning way too fast when the game has just been loaded. Most likely just initial rendering lag.

Sometimes item tooltips don't appear when hovering in the inventory. You have to left click once, as if to select/highlight the inventory, then it works fine again.

Shrine effects sometimes get activated before all spawned enemies are dead. Not a 100% sure about this one, but around 90% sure still.

Also, a quick question. Do you prefer new threads for each set of reports or rather update the same thread with additional findings?

  • Baltazhar

Replies: 1

Created: 4 years, 5 months ago

Category: Bugs & Issues

One topic for each would probably be more clear if a player wants to look for a specific issue to check if it's been reported yet :) Thank you for these reports!

Created: 4 years, 5 months ago

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