Feedback v1
Hi,
Just providing some quick feedback on my experience thus far.
- After several hours of gameplay, I have not come across any weapon/main hand weapon for a caster besides a 2h staff. I can use a bow but that doesn't make any sense if I am going full caster. I have picked up catalysts but no main hand weapon. Would like to see some sceptors, wands, etc. The main reason is that when I am willpower starved, I can sit at ranged and 'auto attack'. I cannot do that with a mace because this requires me to be within melee range.
- The 10 point stat allocation that you receive for every level seems bland. I haven't done any analysis of it, but it seems that regardless where you place your points you get an equal amount of damage increase. If I put my points into toughness or wisdom I would receive the same damage increase. This doesn't make a lot of sense to me. I believe there was an older iteration where ferocity or something used to give flat damage, but everyone dumped their points into that. I understand that this change, if it was a change, is meant to fan out some point spending. More needs to be done.
- The whole enneract system and primordial affinity seems off. Why do I need to spend 1000 gold for an enneract, switch tabs at the same vendor, and sell it right back to him for 6550 PI. It would feel better if I picked up PI as I played the game instead of buying an enneract and selling it right back to the vendor.
Replies: 3
Created: 4 years, 8 months ago
Category: Feedback & Suggestions