Suggestions

1) Would be nice if Gold and Primordial Affinity could have comma separators in the inventory window. Also if you hover over them if it displayed a simple tooltip like "Gold" and "Primordial Affinity" (I kept forgetting what affinity was called)
2) In the "Active Skills Modifier" (Skills) window, the filters in the top left are great, however they only seem to persist per game. For example, on my melee character I only ever want to see the melee weapons skills, but whenever I log out and log back in again, the filters are fully reset and show all skills. I have to re-filter every time I log in. Would be nice if this was persisted at a character level.
3) Would be great if the skills had a level indicator in the skills tab on the left section - right now in order to see the level of each skill I need to click on them one by one.
4) For the "Display Health and Resource Values" setting under Gameplay Settings, I like this option but I wish it would display the numbers without the words "Health". "Willpower", and "Rage" - I know which bars are what, I just want to see the numbers - all this really does is add extra noise. Would be nice if this could be a separate setting at least.
5) When talking to the jeweler Zanafer Stark, if I put an item into the spot to remove gems from the item, and then I close the window or walk away, my item is dropped on the ground. I would expect it to automatically be put back into my inventory.
6) It seems like level 20 skills should either show as gray or not at all in the Archivist window. Or at least when you select it if it's already at max level the "Level Up" button should be grayed out. Right now it looks like you can level it up again, but when you click on it it says "That spell is already at maximum level'

Edit: added #6

Replies: 2

Created: 4 years, 6 months ago

Category: Feedback & Suggestions

Edit 6, at release of game we get 40 additional levels, also skills would get even more modifiers with act 2 and 3 i thought i read that in a CM post. @CM is what i say true?

Created: 4 years, 6 months ago

Skills will have between 12 and 16 modifiers and the character level will be 90 at the release :)

Thank you for your feedback and bug report jegabots! We'll take a look at that issue with the ASM window.

Created: 4 years, 6 months ago

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