Bleeding edge is the only warrior skill?

I can't honestly say any other warrior attack can outperform bleeding edge, and thats not because bleeding edge is too strong. Other abilities are far too weak... not to mention theres zero benefit for dual wielding weapons of the same type (warrior, rogue).

Instead of nerfing the best option more, try bringing other options up to par or at least close...

Replies: 5

Created: 4 years, 1 month ago

Category: Feedback & Suggestions

sadly bleeding edge is the only really good warrior skill.
2H Self inflict ailment Whirlwind(Bladestorm) comes in second but is a lot weaker (at least 30-40 rift levels weaker)

Wrath of Baäpheth and Anvil's Woe are completely useless after act 1 campaign.

But as a wizard its not a lot different.

You have anomlie + inifity Blade as only real viable option
and Zombie Minions as second semi viable build (but again at least 20 rift levels weaker)

and thats about it....

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

It is true that currently, there is not much build flexibility. More skills will be more than welcome.
On my melee char, i use wrath, the speed buff warcry, the shielding buff, flight of... (flying hammer) and BE with cooldown. And yeah, that's pretty much the only way to build a warrior, or almost.
Moar skills! Let's just hope for some more skills in the future... :)

Created: 4 years, 1 month ago

It is true that currently, there is not much build flexibility. More skills will be more than welcome.
On my melee char, i use wrath, the speed buff warcry, the shielding buff, flight of... (flying hammer) and BE with cooldown. And yeah, that's pretty much the only way to build a warrior, or almost.
Moar skills! Let's just hope for some more skills in the future... :)

Dd Original Comment

Try taking off the cooldown modifier on bleeding edge and replacing it with more damage modifiers. Then Remove wrath of bullshit and add in trackers reach with all directions and increased range. Without momentum, bleeding edge is still the highest dps melee skill.

Created: 4 years, 1 month ago

Try taking off the cooldown modifier on bleeding edge and replacing it with more damage modifiers. Then Remove wrath of bullshit and add in trackers reach with all directions and increased range. Without momentum, bleeding edge is still the highest dps melee skill.

RickIsBack Original Comment

Yes, i'm not contradicting that. Just saying that there is not much choice when it comes to making a warrior, no diversity.

Created: 4 years, 1 month ago

sadly bleeding edge is the only really good warrior skill.
2H Self inflict ailment Whirlwind(Bladestorm) comes in second but is a lot weaker (at least 30-40 rift levels weaker)

Wrath of Baäpheth and Anvil's Woe are completely useless after act 1 campaign.

But as a wizard its not a lot different.

You have anomlie + inifity Blade as only real viable option
and Zombie Minions as second semi viable build (but again at least 20 rift levels weaker)

and thats about it....

lordad8585 Original Comment

You have no idea about mages when you think infinty blades are worth anything.

With the BE nerf wolcen studios shown that they have no idea. The nerfed the most op broken skill to just be only OP. They didn't even touched the fact the every spinning axe hits the enemy twice and you can upkeep 4 of them. It's simply stupid to allow the skill that offers the most dmg with the best dmg ailment included from the getgo to hit multiple times.

Right now BE is sadly the most effective skill out there with nothing else coimg close to it. Even Havoc Orb is meh against it even when the numbers look good on paper.

Created: 4 years, 1 month ago

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