Livor Mortis feedback

When the golem is summoned, he does things on his own. I can't call him to my position to taunt stuff for me, he is on the other side fighting with totally randomly picked targets. Would be nice if at least I can command him in some basic form, like "return to me", having aggressive or defensive stance etc. Right now he is kinda useless, like having a free electron with me. Also would be good to have his icon visible on the screen, so that I can see his HP.

Replies: 3

Created: 1 month, 2 weeks ago

Category: Feedback & Suggestions

i agree with summons, alies and so on having some sort of icon so we can see their HP, at the very least, it would be interesting to have them show on them. also, some skills target summons, which is terrible for cases like parasite that use the character HP/force shield(well, when it works, which doesnt most of the time).

Created: 1 month, 2 weeks ago

I'm of the same opinion here. I was excited to see summons/minions because I am a huge fan of Diablo Necormancer and PoE Witch. The summons do the fighting for me and I lob spells overhead. Livor seems to lag behind and hardly get a swing in before I clear the area. Maybe a speed and/or target pickup edit? An area taunt of some kind would be great too. There may be something like this in the mods and I missed it.

Created: 1 month, 2 weeks ago

I'm of the same opinion here. I was excited to see summons/minions because I am a huge fan of Diablo Necormancer and PoE Witch. The summons do the fighting for me and I lob spells overhead. Livor seems to lag behind and hardly get a swing in before I clear the area. Maybe a speed and/or target pickup edit? An area taunt of some kind would be great too. There may be something like this in the mods and I missed it.

NullC0nstant Original Comment

He has a taunt by default, you use it by hitting the skill button while he's already summoned. As far as having him lag behind, I think all they really need to do is make him move him to your cursor before using the taunt when you activate the skill with him alive.

That, and let us see summons' hp as others have said.

Created: 1 month, 2 weeks ago

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