Nerfing Bleeding Edge to the ground when Ailments are the problem

Now that Bleeding Edge got nefred players still clear lvl 187 in few minutes by doing the same thing - abusing how broken ailments are. The ones that will suffer are the Two-handed users because of the lack of options.

Ailment builds are broken, yet those monkeys destroy the only viable 2H skill.
Nerfing Despotic Perseverance (+20% dmg per ailment) makes sense but also nerfing Unstoppable Momentum is just pure stupidity.
There are 4 dmg skills you can use as a Two-handed user, and all of them are trash now; well done, nice balance, nice game. Next time you copy paste from other games, copy paste their mechanics as well.

Replies: 3

Created: 4 years, 1 month ago

Category: Feedback & Suggestions

I do not agree with the conclusion but deeply agree with the first sentence.
The game actually forces you to play ailments, whatever the form of it. People talk about "build" but there's actually only an Ailment one.

One last point, when you modify nodes so much, offering a free reset of passive points is mandatory.

Good luck for the game, I've decided to wait 3 more patches to see where it goes before deciding to stop or continue the adventure, despite the fact that I'm a very early baker.

Created: 4 years, 1 month ago

Ailments are not broken. That isn't what is allowing people to clear 187's still. The THIRST belt is. Being able to deal max health damage of monsters and allowing it to proliferate to others all while making everything take a ton more damage in the first place is bad enough. Add on top of that an item that allows all abilities in the game to do this and do it for free.... yah anyone with that unique belt can clear all content in the game still as long as you have a skill that can kill something on the map. As I said in another thread, there were 3 majorly over-tuned things in the game at launch. Bane of Tyrrany, Bleeding Edge, and the Thirst. Two out of those three have been nerfed. Next week I expect the last one to finally be nerfed. Then the real whining will begin.

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

Well they may have nerfed Bleeding Edge to the ground I have found a new broken skill however. Turns out Juggernaught with the right skills chosen is is one shotting bosses now. Just did multiple runs and I am only lvl 66 and still working my way up but when I pop juggernaught on a boss it deflects and amplifies damage back at the boss for over half a Million DMG.......

Dunno if thats a bug but I am using a spin to win build and doing quite well still using bleeding edge sparingly. So yah no more face rolling a boss with bleeding edge, how about just walking up and hitting a 1 shot insta kill jugernaught instead,,,, Defensive ability gone wrong.

Created: 4 years, 1 month ago

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