Ranged Golem suggestion

The active skill for the ranged Golem would be WAY cooler if it would make the golem run to you THEN drop the shield. The delay of the shield is very small and running towards it makes no sense.
This would at the same time fix the AI because we would be able to force the golem to come within range to attack, as right now, he sometimes is pretty silly!

Replies: 3

Created: 4 years, 1 month ago

Category: Feedback & Suggestions

Ah you like to have little more control of your Minions.

Like "Attack, Passive, Stay, Comeback" and so on?

Created: 4 years, 1 month ago

summons needs alot more work than this.

  • summons still attack dead bodies that havent yet disappeared.
  • primordial mode consumes summons when using its skills.
  • melee summons still block each other from attacking
  • melee summons still sometimes just stand in place and dont attack
  • ranged summons still sometimes stand in place, and dont attack
  • both melee and ranged summons have a line of sight problem
  • summons still take time or dont load when you move between the small dungeon areas
  • livor mortis warriors leap attack is dreadfully slow
  • the issue you have suggested with livor mortis mage

this games summoner class is by far the worst ive ever played in an ARPG.

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

Ah you like to have little more control of your Minions.

Like "Attack, Passive, Stay, Comeback" and so on?

whythomy Original Comment

Well, using only golems so i don't need that much control and i got very little experience in this game with other summons, but yeah, some details could be tweaked and i'm only talking about what i experienced, like the golem mage active skill i mentioned (cuz yeah, these in particular are a bit silly and some way to force them to move to me and attack so i can position them strategically would be nice and this would do the trick!) and also, the fact that as a ranger, i NEED to go far from the target but when i do so, my stupid golem tank stops attacking and comes back to me, so it's a bit hard to manage between taking some distance and keeping it tanking.

Still love the game tho, just dreaming to see it get even better.

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

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