Slayer's Flurry
This skill needs to be looked at and iterated upon. Being the only rogue melee skill in the game it sucks. Eliminate ailments and it's pointless. And, I think it's bugged altogether. I mean I can do more dmg auto attacking. It should should do just as much dmg as any spell. Without ailments.
You need to revisit ailments altogether. Not every build should be a DoT build. I could faceroll this game just using Cabalist, one scholar node and the nodes in time weaver. Nothing else. Disgustingly imbalanced. Now I understand, I like DoTs too. I like warlocks. But, having melee be completely reliant on DoTs seems like an injustice. Now, maybe my gear isn't optimized or gems etc, but as previously stated, I could faceroll this game with the said nodes and it doesn't matter what gems or optimization I consider. That's wrong. That's bad. And BTW I dont want to use a catalyst, okay? It's cool that option exists, but don't go 180 degrees in the opposite direction and say. "you must use catalyst." Choice is paramount. That's the whole point, right?
Replies: 3
Created: 4 years ago
Category: Feedback & Suggestions