



1.0.8-Pacified Aurora Knight still a problem! dev PLEASE read this!!!
IF DEV, PLEASE OH PLEASE, READ MY LAST POST ABOUT THIS!
Yeah... it's like rolling a dice, if i get that boss, sorry, you did this expedition for nothing! Dead end!
I made myself a beast of a gun, (upgraded to legendary, max gems...etc) got 3 golems, 1 tank and 2 ranged... i can scratch him a bit (like 30%), then he gets healed back to full life... Also, it's not even a problem for him to destroy the golem which has 700k+ life and takes reduced damage while i'm even healing it!... That boss is simply unkillable unless you play the one and only OP and boring build (bleeding edge) maybe...?
It just seems so exagerated compared to the other bosses, which are fine! And doing a full run just to encounter him at the last moment is the only thing i found so far that can make me wanna stop playing this awesome game for a while! :/
If he would just stop making himself invincible from time to time or if he didn't pop his healers up and get back to full life in 1 second, i think i could beat him, anyway... needs some kind of nerf one way or another, obviously!
Replies: 11
Created: 3 years, 6 months ago
Category: Feedback & Suggestions