Pacified aurora knights and Pacified punisher exoskeletons difficulty balance

Hi,

Both pacified aurora knights and pacified punisher exoskeletons encounters seem totally unbalanced right now.

They have many attacks that can one shot you and because of telegraphs not being visible enough during fights where many FXs are displayed fighting them feels really frustrating.

So both those encounters needs to have their damages nerfed and have their telegraph moves a lot more visible during the fight.

Best regards.

Replies: 2

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

Not only that, but the Pacified Aurora Knight keeps spawning adds that heal him to full health, over and over, endlessly. After spending a considerable amount of time having fun clearing a level in an Expedition, you face this guy and are completely stopped. It's demoralizing. Yes, I have heard that some folks were able to kite him away from his adds, but I was unable to get them to not follow. It's a thoroughly unfair fight, even when you CAN manage to stay alive.

Created: 4 years, 1 month ago

We should not have to resort to exploiting a fault in AI (the adds not following him) in order to be able to win the fight. As long as they're near, you could as well ALT+F4, because it's just a waste of time trying to win.

Created: 4 years, 1 month ago

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