My feeling about the endgame

In general, I like endgame. It seems complex enough to entertain for a while.

I like having to rebuild the city, get resources and making contracts and maps ... but in the long run, it begins to seem a bit of a pain to level up your character with only two options, well, only one, since in the end we only do Expeditions. The mandates are meaningless. Therefore in the end, the endgame is based on expeditions over and over again.

Then, why not enable the campaign zones, with different bosses along the maps (I really love the bosses mechanicals, really), and of course the final bosses of each act. All of this free of campaing comments, cinematics...just the "open" map.

Where have the RUNS to the final bosses gone? I don't know, it's my opinion, but, for what the game pretends to be, when the game has all 7 acts, what endgame is it going to be used for? I mean, it's going to be more fun to play the campaign (because in my opinion, I've had a much better time in the campaign than in the endgame), than to play the endgame ...

They are just some reflections, I don't know what you will think about it, but I´ll love to see the campaing map open, one day.

feell free to add your feelings about the endgame guys, hope devs will read all.
Thanks and sorry for my english.

Replies: 2

Created: 4 years, 1 month ago

Category: Feedback & Suggestions

I am feeling the same way. Yet i belive that engame has nothing to offer then pure grind.
The only challage is to face two 'mini bosses, bosses whatever you call them, (this big lizard-ish thing and guy with the shield).
I like the game, so far i still have a will to play expeditions.. but right now im lvl 60, and overweling boringness starts to corrupt my gameplay.
Campaing bosses would be something. It was a true challage, which I would love to face once again... but this time, more powerfull

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

I support the idea! But besides that i'd like the "mandates" and "expeditions" to play not just on underground maps. I'd like to do missions very much in the bright forest (Green bluffs) template, and on the second Act's darker forest (Helmshire) and all of the open-sky templates (even in the desert).
I guess they are not available yet, because their randomization is not ready, but i'd like to encourage the devs to make them part of the Endgame missions!
Later it would be wonderful, if Stormfall's exits wouldn't be closed - make the earlier promised OPEN-WORLD available in the Endgame.
Let us journey through the Farmlands map to new territories, even with little quests. Not big-big story new Act what i'd like - but a large explorable area with little separate missions - to begin making and infinite OPEN-WORLD around Stormfall without restrictions on the route - Because the Act I-II-III one-and-only-one way to go system is very restrictive and uncomfortable.
It would be great if Stormfall sewers could be explorable again, but in deeper (horrendous) depths!

This way yet Wolcen Studio could fulfill their promise about the Open-World! I hope they don't let their promise fade to nothing.

Created: 4 years, 1 month ago

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