Major work needs to be done on drop rate/loot quality
Drop rate/loot quality: This needs to be entirely reworked. Loot is boring and basic. There's no style, pizazz, or excitement with the loot. The rate at which different loot drops is also problematic. Staffs in particular rarely drop and I have yet to see a cool or rare one. I want to see staffs that do different things (add fire damage, harden summoned warriors, chain attacks, cause AOE damage, etc.) Make the buffs and effects that loot has exciting. Some weapons or armor could have really powerful stats but also have major drawbacks like decreased shield or decreased health or make you slower, etc. ARPG's live or die on loot and right now, this game is dying on it.
Replies: 5
Created: 4 years, 2 months ago
Category: Feedback & Suggestions