Uniques need major changing

Uniques have multiple issues, first being terrible drop rates. Second is their terrible scaling.
First point:
Drop rates are so low that you're lucky to see 1-2 a day of playing. This would not be so bad if they were amazing good... but they are for the most part extremely underwhelming. Also, consider that since there are no classes, there is no way to drop gear more suited to your build, so you could get ANY of the 40 or so unique items, to which only maybe 1 or 2 will be decent for you. Gearing is very quick in this game as well, so you constantly find little upgrades as you progress through the end game. This means any uniques you found that you might like, quickly fall behind regular gear you are gathering.

Second Point:
Unique gear does not seem to scale are higher level. Example:
Frayed Combat Cleats - Rogue Boots - Level 103
(No Base stat)
-31 to All Resistances Score
+1 Stamina Point
+39 Agility
+11% Movespeed

versus my:
Imperious Sollerets (Rare) - Heavy Boots - level 73
+19 Toughness (Base stat)
+30% Material Damage
+1 Stamina Point
+22% Movespeed
+102% All Resistances Score on this Item

My rare boots 30 levels lower blows this unique out of the water in every possible way AND doesn't have a negative aspect to it... This happens because despite the level being 103 on the boots, its actually scaled to its equipable level which is 35. This means Uniques will likely never be good for anyone aside those running through campaign... to which they are so rare they might do entire campaign without seeing a single one... Uniques really need a re-design.

Replies: 3

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

Another problem is that you cant throw sockets on uniques, making them even worse then legendaries tbh.

Also you cant reroll stats.

Damage range of weapons in this game seem to not lvl up with lvl, they can very high or very low even at high lvl

Created: 4 years, 2 months ago

uniques can become pretty good actually. you can change them into legendaries via the dark forge, they will keep their original affixes and add more for a total of 9 on the single item. on top of that you can craft (re roll affixes) and add gems.

so they aren't completely useless in endgame.

Created: 4 years, 2 months ago

uniques can become pretty good actually. you can change them into legendaries via the dark forge, they will keep their original affixes and add more for a total of 9 on the single item. on top of that you can craft (re roll affixes) and add gems.

so they aren't completely useless in endgame.

iSayBoourns Original Comment

You can, what?
That does not sound right at all; maybe a bug? Uniques are supposed to be the top quality item in the game....mechanic-wise at least. I know lots of crap but technically the forge should be be able to add a bunch of modifiers to a unique (though that would be cool to make them awesome).

I'm curious to try now but if it's a bug/exploit I don't want to risk it...although I don't know how they'd expect players to know this so I can't see them doing anything about it besides fixing the bug.

Speaking of bugs, when I fail a hard armor mission they come back saying "we failed but we still got loot" and I receive lvl 140 items, lol...I've only done up to lvl 80 expeditions so far and only lvl 71.

Created: 4 years, 2 months ago

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