Animations

I feel as if adding Dynamic movements rather than static would make the game seem more realistic, for instance, the wings of ishmir is a static curved movement, but if you made it to where the character reared back, jumped up at a slope and then sharpened the curve to it along with slowed down the beginning animation, then sped it up back to the peak of it, sharpened the downard strike, had a split second delay at the epigee then sped it back up for the crash down it would look more... badass? or even just better.

Replies: 2

Created: 4 years, 1 month ago

Category: Feedback & Suggestions

nice idea but they need to rethink the whole animations as currently button mashing is pissing everyone off

Created: 4 years, 1 month ago

nice idea but they need to rethink the whole animations as currently button mashing is pissing everyone off

DiamondRage Original Comment

button mashing? as in they spam one ability or having to press the button because the animation takes too long and the transition to another animation is terrible?

Created: 4 years, 1 month ago

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