Feedback/Suggestion - Collected list after playthrough (09.01.2020)
Hi all!
First of all, i am pretty happy to see how the game has evolved. I am really looking forward to see, what the final release brings us.
Because i have a few of each category and a few things where i can't find a proper category, i thought it might be okay to concentrate my feedback and thoughts in a list.
- Interface: Ingame/menu
The interface is pretty clean and not messed up with too much information.
BUT, there are missing information, in my opinion.
I would like to see:
- Visual duration effects for buffs, debuffs and shrine effects
- Visual info for cooldowns
- More infos when hover over graphic settings and ingame skills as well as skill runes in the skill list
- Demetra-Merchant should "split" or "sort" the different skill categories we have, like the skill list has on top
As for the visual duration information, i would like to see some bars, picture-frames or numbers to visualize the existing duration on certain buffs and debuffs.
https://ibb.co/2MC15J4
BUFFS/DEBUFFS/SHRINES
https://ibb.co/q19Zmzy
MERCHANT UI
https://ibb.co/Pxw5YB5
SKILLINFO/HOVERING
One thing: Search tool for passive skill tree. ;)
One more thing: Lootfilter, not as overtuned like in Grim Dawn, but the basic things: 1. Hide white/blue/yellow
2. Hide item types
I hope this will help to understand my thoughts, feedback and suggestions to the interface point.
Technical aspects: graphic/input/sound
Sound is amazing, nothing bad for now^^
Graphic is pretty damn amazing^^
Really hardware hungry on 4k with high settings. I made this playthough with a melee based character, so can't wait to see the final graphic potential on a mage based one.
Good effing job guys!
Input was allways an issue i struggled with. Fight allways felt clunky and stuttering a bit.
It got better in the transition to beta and its current state.
I still think that the game can improve on this aspect, we will see. As i mentioned sometimes earlier....i compared it with Diablo 3 combat flow and Diablo 3 was miles ahead on this point.
It really got better and i could be ok with it, i guess, but still hope for improvements.
Bugs:
Not a big deal for me. As long nothing gets corrupted and a character is "dead" in this case, even after relogging into game, its fine.
I hope it is fine to read and understand.
Keep up the good work! ;)
Replies: 1
Created: 4 years, 3 months ago
Category: Feedback & Suggestions