Improvement

Hi Guys,

Firstly, I really enjoyed my journey on Wolcen. Thank you for that!

We are a group of arround 6 persons playing video games together from switzerland (French speaking). And we want to ride up points we encountered :

  • If you have to pick up stuff on the ground, it's not very accurate, and you pick stuff like everytime.
  • Many times you have invisible walls (specially to access small rooms) and you loose stuff behind that.
  • The ally health bar should not be in red, but maybe in green. Often the fight is over, and we continue to attack our ally for seconds, it's just a bit confusing.
  • STACK THE GEMS :D just for the comfort
  • That would be great to have a button to sell white items, another for blue and a last one for yellow (with confirmation for the last one as safety)
  • Lastly, we're a core group of 6 persons playing the game, is there a way to enjoy it together without splitting? (Just asking :P)

Thank you very much!
Alestra

Replies: 1

Created: 4 years, 3 months ago

Category: Feedback & Suggestions

  • picking up a dead group member is a nightmare, it is canceled over and over because you continue to move after you start reviving
  • missing loot filter, so we can disable for example white/blue/yellow items
  • using skills or potions is somehow delayed, feels lagged and it is not possible to use potion while using skills - you have to wait for the skill to end and then you can use potion
  • map is the worse I've ever seen in any game, some locations have disabled map (Tab key), and when it is active it is not accurate, destination or group member locations are hard to see or can not be seen at all, edges of the map are cut, overall map is ugly and useless
  • when all group members are dead there is still a timer going on and we have to waste time waiting for it to end so we can finally get up and reset the map
  • UI looks like old, cheap and made with the less effort/design, it looks bad and ugly, missing info about the skills, icons are huge what is pointless, we have to scroll down the list for ages to get the skills we need - tip: make the UI smaller with more details and on hover tooltips with even more details, rearrange the skills UI
  • that need of clicking the left mouse button to activate what? the inventory? after opening the shop to sell something is just annoying
  • gaining willpower is too low in comparison to gaining rage
  • small passives should cost 1 point, medium 2 points and big 3 points


    IMHO this game need A LOT of more time to fix the shit up before release.

(Edited 4 years, 3 months ago)

Created: 4 years, 3 months ago

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