Incentivize Multiplay?

Hi guys!

I was wondering if there are any plans to incentivize/reward multiplayer? Right now it seems there is no item quality increase per play in party to offsent and make worth while the added difficultly.

I notice an increase in enemy health and damage, but no increase in reward for that added challenge. Maybe add a 30% magic find variable per player in a multiplayer game?

Thanks for any info on this!

-blip!

Replies: 0

Created: 3 years, 4 months ago

Category: Feedback & Suggestions

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