Incentivize Multiplay?
Hi guys!
I was wondering if there are any plans to incentivize/reward multiplayer? Right now it seems there is no item quality increase per play in party to offsent and make worth while the added difficultly.
I notice an increase in enemy health and damage, but no increase in reward for that added challenge. Maybe add a 30% magic find variable per player in a multiplayer game?
Thanks for any info on this!
-blip!
Replies: 0
Created: 3 years, 4 months ago
Category: Feedback & Suggestions