Old HUD in Comfort - combined class (new Idea?)

Hey WolCenGame you´re done a fantastic job as yet.
It would be a pleasure to get the Option, Comfort HUD Modus, back.

First Step Its all about your first impression about Health, Resource Overview.

I feel very comfortable with a Globus Health in the middle Center. Never out of my eyes if my Charakter s in trouble.
Also the Resource management. On the left Tab Will, on the right one Wut.
With this you donts see just barley whats happening. With this older Version you see instant how many Resource are traveling, in what tempo, too.
With this you can comfortable planing your Attributes, Skills and Modifications, to doeing a better job or neither.

Yesterday I was playing a WarmUp. As i found a Katalyst i feel like heaven, cause there it was. I can be a true Battlemage.
After testing it for a half hour well, all know its difficulty to play it with new regular HUD [Life + Resource - HUD] a combined class. Ff you can barley see how your Resources workin, its very hard., For ex, at what time can I do mi next Spell, in what way do my Attributes, Skills and Modifiers doeing a better Resource travelling. On what time i can take in my next Skillbomb.
Also with maximum Hud size its really hard to play a Battlemage like, now.

So, please WolcenGame Crew give us the possibility to choose between the new regular one and the first impression Globus-Shield,- Healthpower and comfort Resource overlook. Do the Health back in the Center and give the stash back to for Resources. With big Arrows, in comfort seeing whats switching.
I call it combined class Comfort Modus. Old impression Hud.
I hope you will give us your first impression as an option, like#,

Step Two is more about combined classes with a simple idea.
Maybe its still Ingame.
It would be a pleasure if you give us the possibility to become an Item like a Katalysator, implemented in a Juwel, a Ring or as an Attribute modifier on an Item. A Armshiledpistole, Shieldpistol. Or a simple Juwel what gives you the Option to build a Katalyst or Pistol in a Socket. [Shield, Hands, Weapon +] An so on.
For EX, With this it is possible to play , a Battlemage with a Shiled and Sword or a fat Doublehand Axe. Or also a Gunmen with implentet Pistol on his arm or Shield.

Thank you,
Thomas "WhyJu"

If you feel the same way, do a short post please.

Replies: 1

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

I can get behind this idea, for sure. I'm assuming English isn't your first language whythomy, so I struggled to understand some of the requests but I definitely think some sort of HUD toggle would be amazing.

I've seen this asked in numerous posts, including my own - I would just like 2 bars above my characters. A red one, with a blue outline to reflect health + shield
And below it a 'half bar' that is just the willpower/rage bar. Below it, or embedded into it, you could put 1 or 3 little dots to indicate the concentration level (I do not know what Wolcen considers this mechanic, in most games it's called concentration. The 'regen' rate).

Would be fairly uninvasive, help us never to look at the bottom of the screen during large fights, and be toggleable to please the 'wants' and 'no thanks'.

Your second request is basically wanting some sort of 'one-hander' that allows for a battlemage concept; I like this idea because Swords giving Rage just ruin the idea of any sort of 'battlemage' idea, which sucks for how in depth the builds can be. You're pigeon holed into some specific ideas if you want to be viable. The alternative of this is of course allowing a second set of weapons/bars, as posted in another QoL ask

Created: 4 years, 2 months ago

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