Quest reward window

Hi,

I have seen a couple of posts on this already, and I would like to add a few pointers.
There have been multiple times where I have completed a quest, and still had a few enemies left to kill, which makes the non-closable popup window a little infuriating. I would suggest maybe do something similar as to the skill tree or the character attribute page, where the quest window is linked to a button that appears on screen, in order for the player to open and close it at will.

Replies: 2

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

This is pretty frustrating... IMHO it would be enough to have clickable icon similar to the ones which appear when you level up (you can click them and then change your attributes or gates of fate points)

Created: 4 years, 2 months ago

This is pretty frustrating... IMHO it would be enough to have clickable icon similar to the ones which appear when you level up (you can click them and then change your attributes or gates of fate points)

betondur Original Comment

All the windows that open during combat to select an item in the middle of the screen need fixing.
Quest rewards are the worst as you have no real control over when they open, but shrines (which I occasionally click before checking what they are) have the same issue.
Even opening lower down or to the side would be better.

Created: 4 years, 2 months ago

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