Some feedback
Hi! First of all I really like your game (since the alpha). After playing a little bit, I have some feedback because of things that don't feel right.
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Somehow in the alpha the mechanics as a hybrid felt much better. I remember running around shocking all the enemies and after running out I'm casting an attack until they are dead or until I'm able to use spells again. But somehow it doesn't feel that smooth anymore. Using a character with 2 weapons (Sword + Dagger) feels best because of the skills. But I'm kinda sad that it's not possible to use spells any more. The only way to get rid of willpower now is using the wings-skill and afterwards the shout. But I guess it would be nice to be able using the spells anyway (maybe with a negative effect/decreased damage because of not holding a staff/focus)
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I think it looks awful that you removed two skillslots (that would be nice to have) but didn't remove the icons from the toolbar - are there plans to get them back on release or are these locked forever? (Same goes for potions)
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Because of removing the two slots: I think it should be possible to use a skill on the left mouse button that uses the standard attack if you're out of resources. Also spammable attackskills should use the standard attack when you're out of rage instead of just not using the skill.
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I like the new Turret-skill, but the auto-aim on level 20 should be included anyway - otherways it needs too much adjustment to make it useful.
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You are naming your character: PLEASE write down the name in the cutscenes and so one instead of "Player" - that just looks really stupid :)
That's all for the moment. keep up the good work!
Can't wait for the release (so my characters don't get wiped every now and then :D)
Have a nice day,
Nacond
Replies: 1
Created: 4 years, 6 months ago
Category: Feedback & Suggestions