This game would benefit from an affix system like WoW. (Love M+!) The weekly change in pace would keep players returning week in and out. Mobs could spawn apparitions of themselves upon death or just explode when destroyed one week (watch out melee!) and the next could be timed events with bonus rewards. If completed on time the player could receive an item with high chance to yield legendary gear. (Maybe skins!). You could also have single death runs... if you die trying to complete a specific task you lose and need to restart or are locked the rest of the week. (There would ideally be many tasks to complete) Season concepts could introduce new and challenging affixes and retire the old. Just food for thought but it would really set this game apart from out ARPGs and keep your fan base returning to see what is new. I am sure that your development team could really get creative with a concept like this. Overall, this team has done a great job!
Created: 1 month, 2 weeks ago
Category: Feedback & Suggestions