Summon/Minion Damage - Indicador and Increase

Hello, I would like to know two things:

  1. How is it possible to visualize the damage caused by the minions? It has no indicator.

  2. How is it possible to scale the damage caused by the minions? Do they share the character's damage? If it causes physical damage, should I use material damage?

Otherwise, only with % of minion damage given by the talent tree and the shoulder pads?

Replies: 2

Created: 4 years, 1 month ago

Category: Gameplay

well i dont know for sure but i have been experimenting a lot with my minion's build
mine is an occult build so i have all the occult conversion nodes in the skill talents, and i noticed that their damage doesnt scale with my WEAPON damage but it scales with my occult damage or in other cases any type of damage that is added to spells OR total damage % and ailments

like Damage%, added # damage to spells (to the type of damage that your type of minions do> ailment to the type of damage ur minions do so as the crits and so on .

so dont focus on the average damage in your stats but the main damage sources to spells and spell damage with the type ur minions use.

i might be wrong but thats what i noticed from trying and testing over the past 5 days. hope it can be of any use to you :)

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

+1! It is indeed a bit unclear for now, even the health bonuses granted by the skill perks on my poison golem were quite obscure, some bonuses raised my hp, others didn't. Same with the damage bonuses, no way to make sure that it actually works / applies.

Info on summons on the character page would be more than welcome to fix all this and i can only hope that this is a feature that is implemented at some point in the future!

(Edited 4 years, 1 month ago)

Created: 4 years, 1 month ago

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