Update 0.2.7 : Character Customization !

Hi everyone !
Today is update day, and we’re excited to bring you Character Customization ! From now on you’ll be able to change how your character looks during the character creation process.
We’ve prepared a short video showcasing the character customization window. Please take a look :

We’ve also decompressed the game’s files, which increases the file size of the game but should decrease loading times. Saved games are wiped with this update too.

Here is the complete changelog :

GENERAL:

New: New character customization!

You can now morph your character with following options :

Improved: Shorter loading times. Two short instead of one long. It is also designed for future multiplayer mode.

Fixed: Save reset

 

ENVIRONMENT:

New: Lighting in character selection (you can rotate it with middle click)

Improved: Many fixes and improvements in the open world

Improved: Lighting optimizations

Fixed: Various fixes in randomly generated dungeons

Fixed: Visual particle mess on login screen

Fixed: Red placeholder balls

Fixed: View distance of stairs

Fixed: Player chest in dungeons

 

IA:

Improved: Improved IA for quest companion – they now randomly pick a target and attacks it until it dies. Companion will only reconsider its target if it collides with another enemy.

 

UI:

New: New UI for the character selection !

New: Introduction logos

Improved: Portrait icon

Improved: Reworked reward window

Fixed: Text dialogs displayed over the head of characters now has its intended duration

Fixed : some skills were overlapping themselves in the Active skills window under Brutality category

New: The character selection screen now display the current quest of the player instead of “unknown location”

Fixed : The name of the character is now correctly shown in the character sheet (instead of “Dude”)

Modified: The minimap is now always on the top right of the screen (especially for 21/9)

 

GAMEPLAY:

Fixed: Erratic movement

Fixed: A glitch where you could unlimitedly use skill books

Fixed: Rings are now properly saved/loaded

Fixed: Restored 3 missing weapons

Fixed: Character no longer run to a random location after revive

Fixed: Quests bugs

New: Added Ranged tab in the skill selection menu

New: Added Blood Ammo spell

Modified: Reduced drop chance on rings and amulets

Modified: Butcher will now enrage when at 50% health

Modified: Kamikaze will explode when killed

Fixed: “Rage Increased” passive should now work as intended
New: New attacks for the Skeleton Overlord

Fixed: Skill overleveling

Improved : Damage, Armor, Health, Stamina, Rage, Dodge, Crits ands stats calculation (on the way to a global rework).

Fixed : The frozen snare trap of orc Warlock doesn’t totally freeze the player anymore

Modified: Ammo spells will now reserve a portion of the player’s resources

Fixed : Critical chances are now properly applied

Fixed : Critical chances are now re-rolled for cleave hits if the original hit was critical

Fixed : Rage generation with melee hits now works properly, depending on the cleave factor of hits

Modified: Increased the gold reward for killing the Skeleton Overlord

Modified: Doubled dodge time during a dodgeroll

Modified: some affixes like CDR cannot roll on all armor parts

Modified: +percent and +pts affixes for the same stat cannot roll on the same item

Modified: Removed the slowing totems on the Orc Champion

Modified: Removed the Bone Crush spell form the loot tables

 

AUDIO:

Fixed: multiple musics at the same time (that was super annoying)

 

CHARACTERS:
New: Male character for character customization !

New: Peasant clothes for player

New: New armor for Orcs

Improved: Templars & Templars armors for player

 

ANIMATION:

Modified: Animations for new character male

 

LOCALIZATION:

Minor text fixes
 
Known issue: sometimes, your equipment won’t have the right size, a simple restart the character should fix it.

We can’t wait to see your characters ! See you on the forums !

Replies: 0

Created: 7 years, 8 months ago

Category: Announcements

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