Work in Progress : new camera system, blood decals, great axe combos and more

Hi again !
While it is too early to reveal some of the biggest features we are working on, there are a number of advancements being made each day and sometimes those can have a big impact on how the game plays and feel. Today we’d like to share a few with you.

As usual, we’re making the game a bit more violent and bloody. Here’s our new blood decals in action, with a bit of dismemberment on the butcher.

Decapitation and dismemberment will be progressively added to other enemies too.

We also have more footage for Two Handed Axe Combos as well as special attacks for weapons. Those will consume Rage (and refill Umbra), with various effects and synergies. The Dual Daggers Rend will make all enemies around bleed for a small amount of damage, but each strike form the combo will increase the bleed damage significantly.
The Two Handed Sword Charged attack will strike enemies in a straight line for massive amounts of damage that increases with each enemy pierced. Make sure to impale as many enemies as you can ! The Two Handed Axe Charged attack strikes in an arc in front of the players, hitting all foes caught in the blast.
The damage and range of charged attacks will vary depending on how much you charged it. Release the button too soon and it will be cancelled, too late and you won’t do maximum damage. Timing will be of the essence !
The version you are seeing right now isn’t finalized. The final one will have particle effect to make it awesome and help you see the charge levels.

Finally, we revamped the camera system. The new version is much smoother, while remaining highly customizable.
By default the camera now has a smoothing effect that always the players to veer off center, allowing you to see more of the world. There’s a slider to control the amount of sway, and a dissociated camera option to always have the player on the center of the screen. Raise the slider and uncheck the dissociated camera option to return to a traditional camera style (but still smoother than it was before), or put the slider to the minimum for a super-immersive and cool looking console-style camera. The choice is yours !
https://www.youtube.com/watch?v=

That’s it for today, see you on the next dev update !

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Created: 7 years, 10 months ago

Category: Announcements

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