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Topic: Technical Beta Phase 1 is a go!
Home › Forums › NEWS › Announcements › Technical Beta Phase 1 is a go!
This topic contains 20 replies, has 14 voices, and was last updated by malisa23 3 months, 3 weeks ago.
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October 19, 2018 at 10:12 am #21676
[RU translation] [DE translation] Hello everyone! Phase 1 of the technical Beta started yesterday evening and will be up until October 25th. This news
[See the full post at: Technical Beta Phase 1 is a go!]Community Manager
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October 19, 2018 at 4:47 pm #21685i miss a trade function to share items with friends
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October 19, 2018 at 6:47 pm #21687My Wolcen ID is sureshwindrider.0621 . Can some one please add me
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October 19, 2018 at 7:06 pm #21692webite is bugged and wont show or let me post my beta review, says it’s a duplicate post but there is no existing post so how can it be duplicate?
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October 19, 2018 at 7:06 pm #21693webite is bugged and wont show or let me post my beta review, says it’s a duplicate post but there is no existing post so how can it be duplicate?
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October 19, 2018 at 7:06 pm #21694webite is bugged and wont show or let me post my beta review, says it’s a duplicate post but there is no existing post so how can it be duplicate?
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October 19, 2018 at 7:07 pm #21695okay now it posts 3 of the same comment with no error report……
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October 19, 2018 at 9:10 pm #21697>My Wolcen ID is arntos.6138 if you need afriend 🙂
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October 20, 2018 at 4:47 am #21701I added you @arntos .. Any one else wanna try co-op mode ? Please share your Wolcen Id
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October 20, 2018 at 11:09 am #21710Got to say the tech beta looks good
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October 20, 2018 at 8:38 pm #21716‘Looks’ is all it has… gameplay pretty much sucks.
All drops are for rogue or sorcerer.
Cannot generate mana – with *anything*. Stuck with rage based skills.
ONE bow skill (which works 30% of the time, misses otherwise).
FOUR spells – but cannot generate mana. *ZERO* caster weapon drops (fire staff, et al). Catalysts drop, but all they do is slow down the umbra>rage transfer which is pointless since mana cannot be generated.
THREE melee skills – they’re the only things that work reliably.
Stun = instadeath, recovery period is simply too long.
Character randomly just… stops and stands there doing nothing.
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October 21, 2018 at 12:26 am #21720Hi everyone, my ID is tubalkain.0628
Let’s be friends! 🙂
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October 21, 2018 at 11:28 am #21730@blaqwolf – “Cannot generate mana”
You do not seem to understand the resource system here.
Umbra (mana) is converted into rage, AND vice versa, which means 2 things:
1. to regain Umbra, you just need to spend Rage – use melee skills for this.
2. if you want to be independent of melee skills (pure caster) then you need to:
– reduce the conversion delay from rage to umbra
– increase the conversion ratio from rage to umbra
– increase your umbra pool
All of this is available in the starting area of the skill tree (Arcanist), some of it on gear.
Please read and learn about the game BEFORE complaining.Have a nice day.
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October 21, 2018 at 3:18 pm #21732I take back my previous comment, I did not know that the passive tree is disabled and that you cannot use melee skills with staves anymore.
This is rather problematic and does inhibit a pure mage playstyle.You need to login in order to like this post: click here
October 21, 2018 at 4:01 pm #21733For Folks , who are complaining . The Tech Beta Phase 1 is to test only MP related issues and to check their Server Stability in MP mode .
That being said ,I do not see any one playing in a co-op mode . Also They have disabled the Passive Tree which means we cannot possibly have a pure Mage Build in Phase 1 .
Hope the Phase 2 will be more dynamic and bring back all the elements and features from Alpha and hopefully Phase 2 will resolve the Umbra related issues .
The Bugs so far ,
1. Some loot chests cannot be open
2. The character sometimes does nothing and simply stands there .
3.The Melee combat system for a Single hand sword seems very slow to me . The combat did not even feel like dynamic . The mele combat was overall clunky .
4. While using Bow and arrow ,The character sometimes turn back and shoot where there are no enemies even though the mouse pointer was pointing in the opposite direction .
5. Combat in General felt clunky to me in Beta Phase 1 , The Alpha felt much better to me
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