Patch 1.1.7.0 New Uniques

Here you can find the full list of the over 50 new and Imbued Unique items that came with patch 1.1.7.0.  Please note that the item names shown here may not reflect the item names in-game.

Patch notes for 1.1.7.0’s content and other changes can be found here.


Helms

Helm of the Willing

helm_helm_of_the_willing.png
  • Gain an increase to All Resistances Score by for every point of Stamina you currently have.
  • (Heavy Armour)
  • Bonus Maximum Health
  • Bonus Toughness points
  • Increase Stamina Regeneration Rate by X%
  • Increase Block Chance by X% and allow any weapon to block
  • Increase All resistance on this item by X%

Rage of the Cornered

helm_rage_of_the_cornered.png
  • Grant an increase to attack speed and cast speed by X% for every point of Stamina you are currently missing.
  • (Rogue Armour)
  • Bonus Maximum Health
  • Increased Agility
  • Increase Attack Critical Strike Chance by X%
  • Increase Spell Critical Strike Chance by X%

Imbued Gaälnazek

helm_imbued_gaalnazek.png
  • On Hit, have a high chance to automatically cast Sovereign Shout with several passive modifiers (TBD). This effect can occur every X seconds.
  • (Bruiser Armour)
  • Increase Attack Damage Multiplier by X%
  • Increase rage conservation time by X seconds
  • Increase Rage Generation on hit by X%
  • Ferocity bonus points
  • Agility bonus points


Shoulders

Imbued Envoy of War

shoulder_imbued_envoy_of_war.png
  • On being hit by an enemy attack, gain a high chance to cast Juggernaut with an increased absorb amount. This effect can proc approximately once a minute.
  • (Bruiser Armour)
  • Increase Maximum Force Shield by X%
  • Increase Maximum Health by X%
  • Increased health on this item by X%
  • Increased resistance on this item by X%

Imbued Purifier's Statement

shoulder_imbued_purifier's_statement.png
  • On blocking an enemy attack, gain a high chance to cast Juggernaut with a heavily increased absorb amount. This effect can proc approximately once a minute.
  • (Heavy Armour)
  • Increased Skill Buffs effectiveness
  • Rage Generation bonus points on Block
  • Toughness bonus points
  • Increased All Resistance on this item
  • Small penalty to Block Chance by X% and allow any weapon to block


Chestpieces

Survival Exoskeleton

chest_survival_exoskeleton.png
  • (Bruiser Armour)
  • Significant bonus points to Health Regeneration
  • Increase Health Regeneration Rate by X%
  • Reduce Maximum Health by X points
  • Increase All Resistances score on this item by X%

Treaty of Guns and Daggers

chest_treaty_of_daggers_and_guns.png
  • (Heavy Armour)
  • Significant bonus Physical Damage added to Spells and Attacks
  • Increase Critical Damage Multiplier by X%
  • Increase Attack Critical Chance Score by X%
  • Increase Spell Critical Chance Score by X%
  • Reduce Maximum Willpower and Rage by X points

Imbued Discordant

chest_imbued_discordant.png
  • Increase your damage for each percentage of Block Chance on your shield.
  • (Bruiser Armour)
  • Increase Ferocity by X points
  • Increase Critical Damage by X%
  • Increase Health on this item by X%
  • Increase All Resistances Score on this item by X%


Gloves

Imbued Expurgation

glove_imbued_expurgation.png
  • (Sorcerer Armour)
  • Significantly increase Ailment Damage by X%
  • Increase Spell Casting Speed by X%
  • Reduce Ailment Chance Score by X%
  • Increase Force Shield on this item by X%
  • Add X% chance to multiply the number of Ailment Stacks applied by 2.

Imbued Argand's Heart

imbued_argand's_heart.png
  • X% chance on hit to cast Winter’s Grasp on the target position with a heavy damage modifier. This effect can occur every X seconds.
  • (Sorcerer Armour)
  • Multiply Frost Damage by X%
  • Increase Elemental Resistance Score by X
  • Reduce Ferocity by X points
  • Increase Wisdom by X points

*Note that this item is available in Fire, Shadow, Frost, and Toxic elemental variants. The example above is the Frost variant.


Belts

Departed Belt of Serration

belt_of_serration.png
  • Increase Critical Damage by X% for X seconds after using a Resource Potion
  • Increase your chance to gain an additional Potion Charge on kill by X%
  • Increase Maximum Health by X points
  • Increase Ferocity by X points
  • Increase Maximum health by X%

Departed Belt of Immunity

belt_of_immunity.png
  • Increase All Resistances score by X% for X seconds after using a Resource Potion
  • Increase your chance to gain an additional Potion Charge on kill by X%
  • Increase Maximum Health by X points
  • Increase Toughness by X points
  • Increase Maximum health by X%

Departed Belt of Alacrity

belt_of_alacrity.png
  • Increase Attack Speed by X% for X seconds after using a Resource Potion
  • Increase your chance to gain an additional Potion Charge on kill by X%
  • Increase Maximum Health by X points
  • Increase Agility by X points
  • Increase Maximum health by X%

Departed Belt of Affliction

belt_of_affliction.png
  • Increase Ailment Damage by X% for X seconds after using a Resource Potion
  • Increase your chance to gain an additional Potion Charge on kill by X%
  • Increase Maximum Health by X points
  • Increase Wisdom by X points
  • Increase Maximum health by X%

Departed Belt of Siphoning

belt_of_siphoning.png
  • Increase your Life Leech by X% for X seconds after using a Resource Potion
  • Increase your chance to gain an additional Potion Charge on kill by X%
  • Increase Maximum Health by X points
  • Increase all Attributes by X points
  • Increase Maximum health by X%

Ad’Amo

belt_ad'amo.png
  • X% chance to create an explosion on hit that deals X% of your Maximum health in Physical Damage. This effect can occur very frequently.
  • Increase Maximum Health by X points
  • Increase Agility by X points
  • Increase Toughness by X points
  • Decrease Attack Speed by X%


Pants

Rhaelic's Will

legs_rhaelic's_will.png
  • (Sorcerer Armour)
  • Reduce Non-Ailment Damage dealt by X%
  • Increase Maximum Ailment Stacks by X
  • Increase Ailment Chance Score by X%
  • Increase Force Shield on this item by X%
  • Increase Wisdom by X points

Imbued Figurehead

legs_imbued_figurehead.png
  • On being hit, have a high chance to automatically cast an enhanced version of Bulwark of Dawn that will follow the player’s position. This effect can occur every X seconds.
  • (Heavy Armour)
  • Increase Occult Resistance by X points
  • Increase Health Regeneration by X
  • Increase Healing received from Spells by X%
  • Increase All Resistances on this item by X%
  • Increase Block Chance by X% and all any weapon to Block.

Imbued Veiled Eclipse

legs_imbued_veiled_eclipse.png
  • On hit, have a high chance to automatically cast an enhanced specific Elemental version of Blood for Blood that will follow the player’s position. This effect can occur every X seconds.
  • (Bruiser Armour)
  • Increase Rend Damage by X%
  • Increase Critical Damage by X% when hitting a Bleeding Enemy
  • Increase Health on this item by X%
  • Increase Ferocity by X points
  • Decrease Wisdom by X points

Note that this item is available in Aether, Frost, Lightning, Rend, and Shadow elemental variants. The example above is the Rend variant.


Boots

Imbued Frayed Combat Cleats

boots_imbued_frayed_combat_cleats.png
  • Gain a high chance on Block to automatically cast Winter’s Grasp at the player position. This effect can occur every few seconds.
  • (Rogue Armour)
  • Increase Wisdom by X points
  • Increase Block Efficiency by an additional X%
  • Increase Movement Speed by X%
  • Increase Force Shield on this item by X%
  • Increase Health on this item by X%

Note that this item is available in Fire, Frost, Shadow, and Toxic elemental variants. The example above is the Frost variant.


Weapons

Seigebreaking Bow

weapon_siegebreaking_bow.png
  • Increased Pierce value on Projectiles
  • Bonus Shadow Damage on Attacks and Spells with his weapon.
  • Ferocity bonus points
  • Occult Damage multiplier
  • Critical Damage multiplier

Zephyron, Herald of Change

weapon_Imbued_Zephyron.png
  • Allows the bearer to use Frost Skills
  • Frost Damage multiplier
  • Bonus Frost damage on Attacks and Spells with this Weapon
  • Frost Damage added to Spells

*Note that this is not an Imbued item: we have simply added Aether, Fire, Frost, Rend, Sacred, Shadow, and Toxic elemental variants of the existing item. The example above is the Frost variant.

Imbued Shimmering Shadow

weapon_Imbued_Shimmering Shadows.png
  • Has a chance to trigger a designated Elemental Variant of Eclipse on Block. Deals 2000% Weapon Damage. Triggers every 1.0 seconds.
  • Fire Damage added to Spells
  • Fire Damage added to Attacks
  • Toughness bonus points
  • Increased All Resistance bonus percentage on this item
  • Increased Block Chance on this item

    *Note that this item is available in Aether, Fire, Lightning, and Sacred elemental variants. The example above is the Fire variant.

Imbued Prototype: Deliverance V2

weapon_imbued_prototype_deliverance.png

Has a chance to trigger a modified version of the designated Elemental Variant of Anvil’s Woe on Hit with a heavy Damage modifier. This can occur every few seconds.

  • Bonus Rend damage to Attacks and Spells with this Weapon
  • Rend Damage multiplier
  • Increased chance to apply Bleed with Rend Damage
  • Increased Critical Damage against Bleeding targets
  • Bonus Attack Speed

*Note that this item is available in Aether, Fire, Lightning, Rend, and Sacred elemental variants. The example above is the Rend variant.


Rings

Targeting Ring

ring_targeting_ring.png
  • Increased number of Projectiles
  • Projectile Damage Multiplier Penalty
  • Critical Damage multiplier
  • Bonus Ferocity points
  • Penalty to Wisdom points

Saren’zar

ring_saren'zar.png
  • Has a chance to trigger a modified version of the designated Elemental Variant of Tear of Etheliel on Hit. Deals 1200% Weapon Damage. Triggers every 3.0 seconds.
  • Fire Damage added to Attacks
  • Fire Damage added to Spells
  • Bonus Damage against Burning Enemies
  • Penalty to Ferocity points

*Note that this item is available in Fire, Frost, Rend, and Sacred elemental variants. The example above is the Fire variant.