- Fixed an issue where the character would sometimes get stuck after using Aether Jump towards a Hauntstone.
- Fixed an issue where the Aspect of Dawn skill “Hammer of Aurora” would have its animation and visual effects desynced.
- Fixed an issue where some Summon’s death sound effects would not be played;
- Implemented an optimization of the sound engine to slightly increase performances in combat situations.
- Fixed several localization inconsistencies in the gameplay settings.
- Fixed an issue where the SkullMourner would display a stretched texture instead of their chains.
- Fixed an issue where only the first Gunslinger’s Brand bullet would hit with a random damage type when using both the ‘Wild Gunman" and "Augmented Ammunition" modifiers.
- Fixed a client crash happening when kicking a party member while the trade window was open and the trade was accepted.
- Fixed an issue where Feeding Swarm’s modifier “Saturated Tissue” would cause an explosion when a Summon died.
- Staff and bow’s hit now produce an impact sound correlated to the surface they are hitting.
- Fixed an issue where wielding a one-handed weapon and a pistol would not trigger the correct impact sound.
- Fixed an issue where no sound effect would be played when entering or leaving a secondary area.
Created: 3 weeks, 3 days ago