Item quality percentage scaling (magic find formula explanation)
It would be really great if you guys could make a video or at least a post with "magic find" formula scaling and percentage addition explanation. Thats because now it just doesn't seems right or legit when you take +6 or +7 expedition with around +200% "mf" the logic tells me I should get 2 times better loot but the reality is that I can go veteran +1 or even adept expedition and get same amount of uniques and reds but way, way, WAY much faster.
And keep in mind please that "O´Maley's Lucky Belt" which gives about +45% magic find. So my point is that I dont get 2 times more quality loot or 2 times more amount of loot. At +200% expedition +45% belt I still get tons of white and blue items from monsters, and it is not at all garanteed that I even will get a red or violet (unique) after completing 42-43 monster level which is not fast with my mage build.
I am over concentrated, spend huge amounts of efforts and time just for a chance of getting a loot, not the guarantee and it doesnt seems fair or worth. And I dont say its bad - just explain the formula than and I believe many players won't take it as a cheating from devs or bug like it was with magic skills not doing enough damage some patches ago.
In conclusion I want to remind that Wolcen is NOT free to play but buy to play which means I should get some joy from the process of playing after I gave money. (well at least I thinks so and I do get but not from item grind wanking) If I wanted to get over feeling that somebody owns me by forcing to spend days or even weeks to finally get that legendary epic or at least rare-superior with at least tier 2 rolls for my class (not fckn sorcerer armor with NO +wisdom and NO force shield) - I would have installed PoE, I know they "own me" but at least - its free.
P.S. This post if much inspired by a month of gameplay with around 200-300 of each mage armor pieces dropped NOT containing +wisdom AND +forceshield in the same item. Always fckn one without the other or absolute useless health regeneration with maximum health
Replies: 1
Created: 4 years, 7 months ago
Category: Bugs & Issues