Ailment Damage Scaling

So from what I have gathered ailments now scale with thier respective damage archtypes (Material/Elemental). Is it intended for them to not get increased damage from global %increased damage. I tested this with the passive nodes the give %increased damage per %physical resist.These passives are in the Praetorian Tree; the main one being called Retaliator. With my gear I have 75% physical resist which should be reflecting in the damage of my ailments, but this is not the case. A response would be greatly appreciated.

Replies: 0

Created: 3 years, 4 months ago

Category: Bugs & Issues

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