Crashes

Started a new Bloodtrails character. Completed campaign and reached lvl 55 thus far. Have had 3 crashes in this play thru, didn't notice the crash reporter doing its job so i thought I would chime in here with the latest crash. First a bit about my system: i9-9900K CPU, 32gb ram, rtx 2070, game loaded on a SSD (165gb remaining on drive). The logs I can see are (note: one of the logs talks about a screenshot, couldnt find said screenshot):
*** LOG 1 **
BackupNameAttachment=" Build(53) 09 May 21 (13 59 06)" -- used by backup system

Log Started at Sun May 9 13:59:06 2021
Built on Apr 1 2021 12:29:33
Running 64 bit Windows version
Executable: C:\Games\Steam\steamapps\common\Wolcen\win_x64\Wolcen.exe
FileVersion: 3.8.6.53
ProductVersion: 3.8.6.53
Using Microsoft (tm) C++ Standard Library implementation

Total number of logical processors: 16
Number of available logical processors: 16
Total number of system cores: 8
Number of cores available to process: 8

Processor 0:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 2:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 3:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 4:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 5:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 6:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Processor 7:
CPU: Intel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
Family: 6, Model: 14, Stepping: 12
FPU: On-Chip
3DNow!: not present
MMX: not present
SSE: present
SSE2: present
SSE3: present
Serial number not present or disabled

Exception: 0xC0000005, at Address: 0x0033:0x0000000000000000
Virtual memory usage: 7746Mb
Debug Status: 01:10:40 Game Wolcen_ENDGAME SinglePlayer
Exception Code: 0xC0000005
Exception Addr: 0x0033:0x0000000000000000
Exception Module:
Exception Name : EXCEPTION_ACCESS_VIOLATION
Exception Description: Attempt to write data to address 0x0000000000000000

The memory could not be "written"

15) function=0x0000000000000000
14) function=0x00007FFDAE2E6BD7
13) function=0x00007FFDAE1AB1A0
12) function=0x00007FFDBA26A0D9
11) function=0x00007FFDBA269E66
10) function=0x00007FFDBA3A7A89
9) function=0x00007FFDAC79CD2A
8) function=0x00007FFDAC864EE1
7) function=0x00007FFDAC85F9B5
6) function=0x00007FF75F01783F
5) function=0x00007FF75F018CF6
4) function=0x00007FF75F019703
3) function=0x00007FFE1A1E7034
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651
=============================================================================
Attempting to create error screenshot "error_steam_1-1-1-1_PROD_LIVE.jpg"

************* LOG 2 **************

Logged at Sunday, May 09, 2021 15:09:57

FileVersion: 3.8.6.53
ProductVersion: 3.8.6.53
LogFile: game.log
GameDir: Game
Executable: C:\Games\Steam\steamapps\common\Wolcen\win_x64\Wolcen.exe

Exception Code: 0xC0000005
Exception Addr: 0x0033:0x0000000000000000
Exception Module:
Exception Description: EXCEPTION_ACCESS_VIOLATION, Attempt to write data to address 0x0000000000000000

The memory could not be "written"
Memory in use: 7769.9MB
Debug Status: 01:10:40 Game Wolcen_ENDGAME SinglePlayer
Out of Memory: 0

Call Stack Trace:
15) function=0x0000000000000000
14) function=0x00007FFDAE2E6BD7
13) function=0x00007FFDAE1AB1A0
12) function=0x00007FFDBA26A0D9
11) function=0x00007FFDBA269E66
10) function=0x00007FFDBA3A7A89
9) function=0x00007FFDAC79CD2A
8) function=0x00007FFDAC864EE1
7) function=0x00007FFDAC85F9B5
6) function=0x00007FF75F01783F
5) function=0x00007FF75F018CF6
4) function=0x00007FF75F019703
3) function=0x00007FFE1A1E7034
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_0(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_2(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_3(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_1(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_5(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_6(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_4(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_7(Regular)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (JobSystem_Worker_0(Blocking)):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651


Suspended thread (RenderThread):
2) function=0x00007FFE1AF22651
1) function=0x00007FFE1AF22651

***********End of Logs***********

If any other info is needed/wanted, let me know.

Replies: 0

Created: 1 year, 6 months ago

Category: Bugs & Issues

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