1.Can I ask why you made that cooldown on bleeding edge, so it became useless?
why dont you fix whats actual wrong with skill damage instead of breaking the skills? The real issue is the passive tree, not the skills, and have been this since launce.
Why dont you boost minion damage wich have been asked alot. Boosting there hp dosnt make them kill better. They cant kill the red bosses in the game.
Why havent we seen a boost to all other skills yet, 90% of all skills underperform, the worst is all ranger skills, none of them are endgame potential.
Why add more tiers unique items before the game is ballanced and more skills are usefull in endgame. As said before the hole issue in the game is the passive tree, That is what need work. regarding skills, they need to be ballanced so they are equal to each other damage wise. And remove bleeding edge cooldown increase and fix the overpowered in passive tree instead. I think you make the changes the wrong places, instead of fixing it at its core.
I really want this game to be great, but as long as its fixed the wrong way I dont see a future in it. Thing just gets broken instead of fixed, I dont get it.
Created: 1 month, 3 weeks ago
Category: Feedback & Suggestions