Delay between actions

I'm feeling there may be too much of a delay between actions and abilities, sometimes i am having to completely stop moving/attacking just to use an ability which breaks the fluidness of the game during combat, i've died many times due to abilities just not going off no matter how many times i hit the button.

Also having a similiar problem with selling items, can't just right click spam to sell everything quickly I have to wait for the items tooltip to pop up before i can sell it and even then sometimes it takes a few clicks.

(I'll put this in active skills as that seems to be the main issue i have)

Replies: 10

Created: 2 years, 9 months ago

Category: Feedback & Suggestions

Yeah, its not just a feeling, its just as you describe.

Created: 2 years, 9 months ago

I agree. I find that it really breaks heavy fights as I press an ability thinking it's gone off, but it hasn't....and I die.
I've also found the gameplay to be a bit jittery/stuttery even at 80+ FPS.

Created: 2 years, 9 months ago

Could be a feeling but i think this is especially the case for slower weapon types. Yesterday i had my character with a two handed sword stop a lot after doing skills. He also just got stuck randomly and tried buffering skills multiple times. For instance when using the Anvil's Woe skill it sometimes tries buffering the skill and does the skill twice in a row or my character gets stuck after using it. it's not always consistent though, in most cases the skills work fine but yeah when fighting tougher mobs it can be annoying having such a sluggish feel when using certain skills.

Created: 2 years, 9 months ago

Agree totally. Especially when you are holding your left click to autoattack for example... other abilities wont go off before you stop autoattacking

Created: 2 years, 9 months ago

Je suis du même avis que mes confrères ci-dessus.
Cela rend l'expérience assez désagréable d'avoir des saccades à tout bout de champs.

J'ai aussi constaté que en offline, le jeu a l'air un rien plus fluide notament au niveau du buffering des skills et, entre autre, de la rapidité avec laquelle des objets peuvent être vendu au marchand sans avoir un son d'erreur

Il n'y a rien à faire, quelque chose de fluide est quand même toujours plus agréable.
Le personnage qui s'arrête pour toutes les compétences est quelque chose de très pénible je trouve (mais ça, c'est le game design imo)

Created: 2 years, 9 months ago

Have to agree here, takes all the fun out of the game for me. I have 20ms ping and over 80fps but abilities still lag like crazy. Bosses are just not fun that way if you have to pray if your dodge triggers or not. Also that you can't animation cancel the most things..super frustrating.

Created: 2 years, 9 months ago

i hope this will get fixxed asap. it is really annoying . it looks like you cant use skills

Created: 2 years, 9 months ago

it looks like it is getting worse after last patch. just need to standstill and nit move at all to use skills or potions..

Created: 2 years, 9 months ago

Same issue. Gods it is really really annoying. I thought it was just me, but seems not. Guess I will just have to wait until this is fixed because it is almost unplayable right now.

Created: 2 years, 8 months ago

Just started a new toon after Bloodtrail released. I think Wolcen always had a delay but after coming back to the game from not playing much since release playthroughs, its MUCH worse now. The delay seriously affects my enjoyment of the new content, which is very engaging.

Hope the devs recognize this is a serious issue that will drive players away and correct it. Not sure my playgroup will stick with it if its not corrected.

Created: 1 year, 11 months ago

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