Bosses - campaign

I like the fact that bosses are hard, but.......
the difficulty suddenly jumps, so seems very jarring.

Please either make difficulty ramp up towards bosses so it makes sense or make check-points (auto saves) for each stage of the fight you get past.

Playing a fireball type mage and annoyed at having to restart at the end phase of the 2nd act boss.

Replies: 1

Created: 2 years, 8 months ago

Category: Feedback & Suggestions

It's alright as it is, if you gear up a bit, you don't really notice a change in difficulty, just a normal boss fight. Well tuned tmo!

Created: 2 years, 8 months ago

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