Extremely important problem with items

guys, how can this be possible? i mean, when i want to compare an item from my inventory with the one i have it equipped, the -/+ of the stats information didn't exist. it's very annoying to read all the lines and stats of an item to figure it out what + or - it giving you compared with the equipped one. i am a casual player, i just want to enjoy my little time of gaming i have, i hate to lose time, reading all the information of the items. it's extremely important to have an initial information of the items stats when we compare with other items.

for example: when i find a new sword and i click on it in my inventory i want the see a green text saying what + stats have compared with my equipped sword.

is not this crucial in a game like this?

Replies: 3

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

you need to figure out what stats you want in 1st place.

do you need: chd, chc, ailment, all ress, certain damage type, as etc etc

then you need to collect items with those stats and see to find an even distribution of said stats on your entire outfit.

Created: 4 years, 2 months ago

Go ahead and flame the OP if that's your thing. Sure, you need to know what's important for your build but he's right about the lack of an auto-compare feature. It's a basic and well expected capability of most any other ARPG. I second the request, as long as they first fix their basic targeting and focus issues :P

Created: 4 years, 2 months ago

Auto-compare it's a key feature for an ARPG. I have to position the mouse on an item and immediatly see how it will change attack and defence, where "attack" is a medium dps and "defence" is a mixture of hp, shield and res. I can't every time open the stats tab, open the detailed stats and switch the items to compare them.

Created: 4 years, 2 months ago

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