Potions should have other role than just fill a bar
Like skills, equipped potions should have a feature to unlock their leveling in 167-189 expeditions. So they would give passive attributes - always enabled.
Example when the potion is equipped it grants (the range is based on lower to higher potions grade/level):
Ultimate Health Potion:
+1~20% hp
+1~20% force shield
+1~20% HP regen
Ultimate Willpower Potion:
+1~50% spell damage
+1~50% elemental damage
+1~50% willpower regen rate
etc....
Replies: 0
Created: 4 years, 1 month ago
Category: Feedback & Suggestions