First thanks for the great work, the game finally starts to look like a finished product, however spell casters still feel incomplete.
Staffs are way more underpowered compared to one hand weapon and catalyst, however there are no one hand weapons for spell casters...
There is a dire need to add wands or something in that line, which can also be combined with a shield.
Staffs as all two hand weapons should have up to 6 gem slots.
Spell caster's weapons should have flat + will power on spell cast, as rage on attack alternative, or other more meaningful variations that the current options.
I really want to play the game, but I still don't see a reason to invest real time in it.
Please implement similar changes as soon as possible, they are highly needed.
Created: 3 months, 3 weeks ago
Category: Feedback & Suggestions