I believe that the relative strength and generality of PST nodes are in reverse order. Easier to get nodes should give general albeit very weak bonuses. Conversely harder to reach nodes should give specific and powerful bonuses. However this is not the case as of now.
For example, if you are using daggers, you can easily grab a +80% damage bonus on Havoc Orb just from the two entry nodes of the Sentinel class. However compared to that, the hard to reach nodes of the Ranger class offer very weak bonuses (like the two nodes near Archion's Teachings).
A player should have the motivation to go deeper and further into the PST. Hard to reach nodes should offer powerful, relevant and specific bonuses. Easily accessible nodes should give more general, varied and weak bonuses in contrast.
Created: 8 months ago
Category: Feedback & Suggestions