Summoner Passive skill Tree
After the 1.0.5 Patch the minions already feel a bit better (Thanks for that! <3) I'm able to clear content with them and have taken all passives nodes on the tree for them. I did find that some passives have changed into life leech and attack speed for the caster. That's beside the point, I would love some clarification and options to use my minions.
- Do my minions scale with lets say %Toxic damage when i use the Toxic rune on them?
- Do they scale with any player Stat?
- Are they classified as Allies?
As for passives I would love to see some cool "Keystones" like
- Livor Mortis Gains another spawn but does 50% damage
- or "Livor Mortis" can be used while holding a ranged weapon.
Things like this could help increase the build diversity even more, it would also help to have more minion nodes. The small amount we have now do no really excite me and once you get them all you can do is buff your spell lvl to gain a bit of power.
Keep up the great work! We know it's been a rocky road but the game has great potential!
Replies: 1
Created: 4 years, 2 months ago
Category: Feedback & Suggestions