AIO list of most required and missing features

a quick note to CEO, Managers, Developers - if you want the game to be succesfull - please don't make the same mistake as other big companies and listen your players. No happy players = empty servers = you are looking for the new job. Simple as that.

Here is the list of features that are really required, created by our group of arpg lovers.

Gate of Fates:
1. Add "SEARCH" feature, to highlights wanted statistics.
2. Add a possibility to enter "cancelation" mode to respec points, so we don't have to reset whole tree when we want to change one single node.
3. Add "Save layout" of the tree, so simple yet so helpful.

Map:
1. Make use of that big teleport circle in the center of the town. Let players freely teleport to the locations as it is in campaign mode, add there random mini events, bosses, hidden entrances with chests etc.
2. "Tab" key map would be much better if we can move it.
3. Remove that blinding circle around the character in the map, it makes the map unreadable.

Items:
1. Item level 35 vs item level 120 have not much a difference. Make the item level cap or increase the values.
2. Dyes require small description added - "Already known", seriously.
3. Items on the ground are unclickable or require double click to pick up.
4. Add option to switch between visibility of the items on the ground, that two seconds of items shown on the ground is ridiculous.
5. Add "Filter" of the items shown, simply as that.
6. Option to switch between Text/Icon would be great as well.

Mandates Board:
In comparison to the Map Expeditions, rewards are not worth the time, everything is much lower than on Expeditions.

Expeditions:
"Lure untaintends" should be harder and have better rewards in exchange of paying with Primordial Affinity and not beign able to enter futher levels.

Skills:
For now we have very limited amount of skills and types of skills. Hopefully more skills will be adde with expansion or in the update in the near future. Skills like:
- Auras
- Buffs
- Heals
- Reflect damage
- more Thread generators (taunt)

Also, elements to choose from in the skills (runes) are very limited - every skill should have at least half of the elements in the game to be used in skill.

Playing with the offline save edits, GREEN item quality has been noticed, hopefully Set items will join the fun soon.

Buff/Debuff icons:
1. Sovereign Shout for example instead of one single icon with list of all buffs - it is showing 4-7 icons depends on the runes. Group them and sort.
2. No icon for the shrine we just took, no icon for any other buffs.
3. Buffs and debuffs sitting in the same spot on in the UI..

UI:
Graphics in this game are awesome, everything - animations, characters, monsters, skills. Except one thing - UI, it looks cheap and ugly like from Path of Exile.

Monsters:
Icons under Top health bar, icons above small health bars about aliments applied would be really helpful, we have no idea what stacks and ailments we applied.

Replies: 0

Created: 4 years, 2 months ago

Category: Feedback & Suggestions

Your email is not verified, resend your confirmation email from your profile page.