an Unstick button for the player... and possibly an instance reset for when the quest mobs spawn under the floor.
Don't get me wrong, I love getting Deathknight-style death gripped by a demon and ending up stuck in a wall, or on a treasure chest... or clipping through the floor and falling all the way down to good ol developer land, but I really don't care for the whole "having to restart my game and not get my productivity points" bit that comes after that short wave of entertainment and joy.
Any way we could get a button to unstick ourselves? drop us back at the start of the instance, possibly also respawn the mobs for when they also end up stuck allllll the way under the floor.
Replies: 1
Created: 4 years, 1 month ago
Category: Feedback & Suggestions