Feature suggestion - Build loadouts

Hello! I have been enjoying experimenting around with various attributes and skill nodes so far, and enjoy the concept of having skills be available based on what weapon type you choose rather than committing to a class. I think it would be a smart idea to offer the feature to save equipped armor, gem set up, active skills, skill nodes, and attribute distribution so that players can more fluidly alternate between different builds. Wolcen is already a very respec friendly game and offers lots of options for experimentation, and I think considering adding this into the game would be very positively received by the community and all the new players soon to be grinding for all sorts of loot! Diablo 3 added this feature many years after ROS dropped, and I think it is a huge time saver for how much time you spend in town.


P.S - More stash space?

Replies: 2

Created: 4 years, 3 months ago

Category: Feedback & Suggestions

I wouldn't play D3 if they removed the wardrobe feature. I really hope they make this happen. On a similar note, you should not have to completely remove your passives to change a point around. Elder Scrolls Online took years to implement this sort of feature and everyone cheered when they did. I'd gladly pay the full price to respec if I could just remove and add points individually without starting all over.

Created: 4 years, 3 months ago

I approve this improvement. I love that freedom to change the way I play.
However, it can be very tedious to have to redo the entire build from scratch.
A build calculator will be very useful too!

Created: 4 years, 3 months ago

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