anyone knows if the "+x% melee damage" or "+x% melee weapon damage" nodes in gate of fates should increase the attack damage when wielding shield + pistol?
The attack is tagged as "Basic attack, Projectile, Melee " but for some reason when I add / remove + melee weapon damage it doesn't affect the damge.
Also, for some reason the pistol damage is reduced significantly ( about x5 when you equip the shield ), I guess it's calculating the damage per projectile, is this a bug? or is it intended?
Created: 9 months, 2 weeks ago