I've been trying to peg down the DW mechanics, and it's been a bit difficult. Obviously there's a difference between dagger/pistol and regular melee DW, but Im trying to figure out what it is, and the actual mechanical advantages of DW melee weapons (specifially non dagger). When I DW 2 daggers or 2 pistols, there seems to be a definite speed increase in default attacks that doesn't occur with standard melee weapons. Yet my damage is much higher for 2 melee weapons vs 2 daggers, Is there any real difference between daggers and other melee weapons (aside from the skills available only to dagger).
Basically, I'm trying to find out if there's any real advantage to using 2 melee weapons instead of, say, a melee weapon and a dagger or a melee weapon and a shield. Given that your sacrificing skill flexibility (daggers have lots of nice ranged options for skills, regular melee weapons don't), I'm hoping that their would be a reason to go with 2 melee weapons.
Since they don't count as a hybrid option in this game, I figured there should be something that sets them apart from 2 different weapon types and makes it attractive...similar to how a 2h just hits like a truck, and a staff has a much higher regen rate for willpower...stuff like that.
Created: 3 years, 11 months ago