You’ve been asking for some news about crafting for some time now, today we’re happy to share with you what is crafting in Wolcen, and how this works.
But first, we would like to inform you that the Online servers for Wolcen will be shut down on January 29 to prepare for the release version.
Starting January 29, it will only be possible to play Wolcen Offline until the release of the game on February 13.
Now let’s talk about the main topic!
Let’s have a word about gems since they’re going to be part of the crafting process.
Gems will be a bit different at the release and offer various options.
Their affixes values will not be based on a random roll but will be fixed and only determined by the gem’s type and quality. This allows gems to be stackable items.
Here is an example of what it will be like. As usual, keep in mind that the values shown on these items are not final.
As you noticed, there will now be three types of Offensive, Defensive, and Support bonuses. The matching sockets to these bonuses will be determined by a random roll on your armor.
This armor allows you to have two Defensive (I) and one Defensive (II) sockets, which corresponds on the shown gem to +6 Health Regeneration and +6% Force Shield Regeneration Rate.
The chances to roll a socket (I), (II) or (III) are the same, there is no rarity rank between these.
Socketing these gems will offer you on this armor an additional bonus of +12 Health Regeneration and +6% Force Shield Regeneration Rate.
The craft will be based on item affixes modifications and consuming socketed gems to force or protect specific affixes. For that, you will have several reagents available in-game as loots or endgame rewards, and you will need to use gems if you want to have control over the outcome of your craft.
Here are the various reagents that will be available:
These reagents all have special effects and you don’t need to have a gem on your item to use them at all. They also exist with a Greater form allowing you to use them on legendary items, but never on Uniques.
Also, to allow you better control over your crafting and the bonuses that you wish to add or protect on your items, you will have the possibility to reroll your sockets at the Jeweller, Zanafer Stark.
Take note that the Item level will define the minimum and maximum tier of modifiers applicable to the item.
The average gem level will define the maximum tier of modifier forced or protected on the item.
Here is a small example of what I can do with the item and gems I’ve used, adding an Erieban’s Tear. Erieban’s tear adds a random magic effect when used on an item. It consumes all socketed gems to guarantee a new magic effect whose power depends on the gem's level and the type of gem socketed.
In case of different gem types socketed, the craft will be affected randomly by one of these gems.
Let's assume I'm lucky, so the result would be the following:
On this item, I managed to obtain +6 Health Regeneration as an additional bonus, and I still have sockets to improve that bonus if I want to.
There is a limit to the number of Prefixes and Suffixes I can have on an item, but as long as there is room for it and reagents to work with, you can have some very interesting results to maximize your gear efficiency.
In addition to the traditional gems, you will also be able to obtain special gems allowing you to add very powerful modifiers to your armor and weapons through crafting, such as the ability to use a skill that you should not be able to use otherwise, add an ailment stack, additional pierce, basically the effects that you can already have in the current Sarisel challenge, and more that will be added at the release.
We hope that you appreciated this preview on crafting. Don’t hesitate to give us your feedback!
As always, thank you for your support :)
Created: 2 months, 1 week ago