The release is only in 6 days now, and in addition to some skills details, we’re also going to introduce some new stuff.
Let’s start with the tinting system. We want players to have complete freedom in their character’s style, for that reason, we’re implementing a refined system allowing you to exploit your fashion sense.
140 dyes will be available in Wolcen. You will be able to loot them, receive them as quest rewards during your journey, or in the endgame.
Each item has a specific number of channels that you can use tints on in order to customize its appearance. Tinting your equipment and changing your skin consume gold.
Each time you loot a new item, it will join your skin list, and you will be able to apply it as a skin, regardless of the armor type, simply by opening the menu with the shortcut “B”. Only weapons are restricted to weapons types, so you won’t be able to change a dagger model by a two-handed axe model.
All the items in the game are eligible for being a skin, and that includes unique items.
In the cosmetic inventory, you’re free to rotate the lighting, the character, and even hide the interface to have a detailed view of your result.
The possibilities with this system are pretty much infinite and we can’t wait to see the gorgeous styles you will create with it!
Finally, if you like fighting in underwear, that’s also a possibility in Wolcen. Each piece of armor can be hidden.
We want to share with you some images of this system and its possibilities, so here is a small video as an appetizer!
Some of you have noticed that the achievements have been pushed on Steam, including the endgame ones. We would like to detail, without spoiling too much, what the endgame is about in Wolcen.
When you complete the three acts, you can access the endgame mode with all your characters. This game mode allows you to level up a new character without doing the campaign if you wish, by doing randomly generated dungeons. But mostly, it unlocks the endgame content and its rewards.
The endgame feature allows the player to construct buildings and complete projects for the City of Stormfall. These projects require resources that you will be able to gather by completing random dungeons with or without modifiers. The harder the challenge, the faster Projects can complete. As usual, completing higher dungeon difficulties will also grant you with more interesting rewards.
Once you complete a project, you obtain its dedicated reward and unlock other projects, which provides you with more and more interesting rewards, including additional bank tabs, talent points, components, dyes, and other cool stuff.
Here are a few screenshots of some of the projects you can complete and their dedicated rewards.
We introduced 6 skills this week, which completes the entire list of new skills that will be available at the release of the game. Here are their descriptions and some of their modifiers!
Hope you enjoyed this news! Thank you for your support!
Created: 1 week, 3 days ago