Fashion, skills, and endgame!

Community translation: Deutsch- Français


Hello everyone!

The release is only in 6 days now, and in addition to some skills details, we’re also going to introduce some new stuff.

WolswagFashion.png


Let’s start with the tinting system. We want players to have complete freedom in their character’s style, for that reason, we’re implementing a refined system allowing you to exploit your fashion sense.

140 dyes will be available in Wolcen. You will be able to loot them, receive them as quest rewards during your journey, or in the endgame.
Each item has a specific number of channels that you can use tints on in order to customize its appearance. Tinting your equipment and changing your skin consume gold.

Swag1.png


Each time you loot a new item, it will join your skin list, and you will be able to apply it as a skin, regardless of the armor type, simply by opening the menu with the shortcut “B”. Only weapons are restricted to weapons types, so you won’t be able to change a dagger model by a two-handed axe model.

Swag2.jpg

All the items in the game are eligible for being a skin, and that includes unique items.
In the cosmetic inventory, you’re free to rotate the lighting, the character, and even hide the interface to have a detailed view of your result.

Swag3.jpg


The possibilities with this system are pretty much infinite and we can’t wait to see the gorgeous styles you will create with it!
Finally, if you like fighting in underwear, that’s also a possibility in Wolcen. Each piece of armor can be hidden.

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We want to share with you some images of this system and its possibilities, so here is a small video as an appetizer!

https://youtu.be/krubSbPkgwI

WolcenEndgame.png

Some of you have noticed that the achievements have been pushed on Steam, including the endgame ones. We would like to detail, without spoiling too much, what the endgame is about in Wolcen.

When you complete the three acts, you can access the endgame mode with all your characters. This game mode allows you to level up a new character without doing the campaign if you wish, by doing randomly generated dungeons. But mostly, it unlocks the endgame content and its rewards.

The endgame feature allows the player to construct buildings and complete projects for the City of Stormfall. These projects require resources that you will be able to gather by completing random dungeons with or without modifiers. The harder the challenge, the faster Projects can complete. As usual, completing higher dungeon difficulties will also grant you with more interesting rewards.

Once you complete a project, you obtain its dedicated reward and unlock other projects, which provides you with more and more interesting rewards, including additional bank tabs, talent points, components, dyes, and other cool stuff.

Here are a few screenshots of some of the projects you can complete and their dedicated rewards.

Endgame1.jpg

Endgame2.jpg

Endgame3.jpg

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Endgame6.jpg

SkillsOfTheWeek.png

We introduced 6 skills this week, which completes the entire list of new skills that will be available at the release of the game. Here are their descriptions and some of their modifiers!

EvasionTitle.png

Evasion.gif

EvasionDesc.jpg

EvasionModif1.jpg

EvasionModif2.jpg

EvasionModif3.png


JuggernautTitle.png

Juggernaut.gif

JuggernautDesc.jpg

JuggernautModif1.jpg

JuggernautModif2.jpg

JuggernautModif3.jpg

LivorMortisTitle.png

LivorMortis.gif

LivorMortisDesc.jpg

LivorMortisModif1.jpg

LivorMortisModif2.jpg

LivorMortisModif3.png

ParasiteTitle.png

Parasite.gif

ParasiteDesc.jpg

ParasiteModif1.jpg

ParasiteModif2.jpg

ParasiteModif3.jpg

PlagueburstTitle.png

PlagueburstPubli.gif

PlagueburstDesc.jpg

PlagueBurstModif1.jpg

PlagueBurstModif2.jpg

PlagueBurstModif3.jpg

SolarfallTitle.png

SolarfallPubli.gif

SolarfallDesc.jpg

SolarfallModif1.jpg

SolarfallModif2.jpg

SolarfallModif3.jpg

Hope you enjoyed this news! Thank you for your support!

Replies: 36

Created: 1 month, 3 weeks ago

Category: Announcements

HELL yeah!

Created: 1 month, 3 weeks ago

About the Wolswag and end game, amazing systems.

About the new skill Evasion, the modifier Swaddling Smoke is a weird option since casters, that most benefits from force shield nodes, already has Aether Jump which is a way better repositioning skill.
I would suggest, and I think it could be seconded by other players, that this modifier should benefits more the pistol style.
Something like it could place proximity mines (2) that could slow/confuse/burn/freeze ...the possibilities are huge.

Again, amazing systems presented for end game.
A really good job guys.

Created: 1 month, 3 weeks ago

Holy Moly :O. This looks AWESOME! And it's still not everything!

Can't wait till release! <3

Created: 1 month, 3 weeks ago

About the Wolswag and end game, amazing systems.

About the new skill Evasion, the modifier Swaddling Smoke is a weird option since casters, that most benefits from force shield nodes, already has Aether Jump which is a way better repositioning skill.
I would suggest, and I think it could be seconded by other players, that this modifier should benefits more the pistol style.
Something like it could place proximity mines (2) that could slow/confuse/burn/freeze ...the possibilities are huge.

Again, amazing systems presented for end game.
A really good job guys.

Hacsa Original Comment

In the beta version I played Rogue equipment which is what a pistol player would use where half health, half force shield so fast regen of force shield seems great?

Created: 1 month, 3 weeks ago

Amazing Job have been really reluctant to get involved during beta testing but now the full release is coming I can't wait :) So happy for this game!

Created: 1 month, 3 weeks ago

In the beta version I played Rogue equipment which is what a pistol player would use where half health, half force shield so fast regen of force shield seems great?

BishieM Original Comment

"since casters, that most benefits from force shield nodes"
Probably you were using force shield because that was the best gear you got but not because you took nodes from tree, while going for a mage build.

Why not life regen to help pistol builds?!
Caster already have a good scape an way more effective.

Created: 1 month, 3 weeks ago

So promising keep the good work mates

Created: 1 month, 3 weeks ago

There is other endgame besides this building mode yeah?

Created: 1 month, 3 weeks ago

Hype train running on full speed .... tuuuuut tuuuuut!!

Created: 1 month, 3 weeks ago

Great! happy the date is finaly closing

Created: 1 month, 3 weeks ago

looks very neat =]

Created: 1 month, 3 weeks ago

There is other endgame besides this building mode yeah?

Twoshotz Original Comment

So far so good yeah :D

But yeah, i wonder too if there is more different types of endgame except the "building mode".

Considering how much time and effort you have put into this game and how much you showed to the community.. i believe there is going to be a lot of stuff that you didn't mention to public.

Can't wait to play! :D

Created: 1 month, 3 weeks ago

Nice ! :)

Created: 1 month, 3 weeks ago

For the MOG system, does that mean we can change the color aura of weapons ?

Created: 1 month, 3 weeks ago

Incredibly excited for the full release.

Created: 1 month, 3 weeks ago

It looks very cool!
Waiting for release!

Created: 1 month, 3 weeks ago

8====D boing!!!!!

Created: 1 month, 3 weeks ago

So far so good yeah :D

But yeah, i wonder too if there is more different types of endgame except the "building mode".

Considering how much time and effort you have put into this game and how much you showed to the community.. i believe there is going to be a lot of stuff that you didn't mention to public.

Can't wait to play! :D

Joky Original Comment

Yeah I think there already is more endgame systems in place, I didn't play a lot of beta so im not sure but I think they had something in the beta and also mentioned of other things also. Just want a confirmation but we likely wont get a reply but will find out soon :)

Created: 1 month, 3 weeks ago

Hi, does anyone know when is the realease coming out on the 13th? (like time and timezone).
Thanks!

Created: 1 month, 2 weeks ago

Deep customization options!! :) :o :D

Created: 1 month, 2 weeks ago

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